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/****************************************************************************** | ||
* Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without | ||
* modification, are permitted provided that the following conditions are met: | ||
* * Redistributions of source code must retain the above copyright | ||
* notice, this list of conditions and the following disclaimer. | ||
* * Redistributions in binary form must reproduce the above copyright | ||
* notice, this list of conditions and the following disclaimer in the | ||
* documentation and/or other materials provided with the distribution. | ||
* * Neither the name of the NVIDIA CORPORATION nor the | ||
* names of its contributors may be used to endorse or promote products | ||
* derived from this software without specific prior written permission. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
* DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY | ||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
* | ||
******************************************************************************/ | ||
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#pragma once | ||
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/** | ||
* \file | ||
* Utilities for interacting with the opaque CUDA __nv_bfloat16 type | ||
*/ | ||
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#include <stdint.h> | ||
#include <cuda_bf16.h> | ||
#include <iosfwd> | ||
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#include <cub/util_type.cuh> | ||
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#ifdef __GNUC__ | ||
// There's a ton of type-punning going on in this file. | ||
#pragma GCC diagnostic push | ||
#pragma GCC diagnostic ignored "-Wstrict-aliasing" | ||
#endif | ||
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/****************************************************************************** | ||
* bfloat16_t | ||
******************************************************************************/ | ||
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/** | ||
* Host-based fp16 data type compatible and convertible with __nv_bfloat16 | ||
*/ | ||
struct bfloat16_t | ||
{ | ||
uint16_t __x; | ||
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/// Constructor from __nv_bfloat16 | ||
__host__ __device__ __forceinline__ | ||
bfloat16_t(const __nv_bfloat16 &other) | ||
{ | ||
__x = reinterpret_cast<const uint16_t&>(other); | ||
} | ||
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/// Constructor from integer | ||
__host__ __device__ __forceinline__ | ||
bfloat16_t(int a) | ||
{ | ||
*this = bfloat16_t(float(a)); | ||
} | ||
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/// Default constructor | ||
bfloat16_t() = default; | ||
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/// Constructor from float | ||
__host__ __device__ __forceinline__ | ||
bfloat16_t(float a) | ||
{ | ||
// Refrence: | ||
// https://github.com/pytorch/pytorch/blob/44cc873fba5e5ffc4d4d4eef3bd370b653ce1ce1/c10/util/BFloat16.h#L51 | ||
uint16_t ir; | ||
if (a != a) { | ||
ir = UINT16_C(0x7FFF); | ||
} else { | ||
union { | ||
uint32_t U32; | ||
float F32; | ||
}; | ||
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F32 = a; | ||
uint32_t rounding_bias = ((U32 >> 16) & 1) + UINT32_C(0x7FFF); | ||
ir = static_cast<uint16_t>((U32 + rounding_bias) >> 16); | ||
} | ||
this->__x = ir; | ||
} | ||
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/// Cast to __nv_bfloat16 | ||
__host__ __device__ __forceinline__ | ||
operator __nv_bfloat16() const | ||
{ | ||
return reinterpret_cast<const __nv_bfloat16&>(__x); | ||
} | ||
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/// Cast to float | ||
__host__ __device__ __forceinline__ | ||
operator float() const | ||
{ | ||
float f = 0; | ||
uint32_t *p = reinterpret_cast<uint32_t *>(&f); | ||
*p = uint32_t(__x) << 16; | ||
return f; | ||
} | ||
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/// Get raw storage | ||
__host__ __device__ __forceinline__ | ||
uint16_t raw() | ||
{ | ||
return this->__x; | ||
} | ||
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/// Equality | ||
__host__ __device__ __forceinline__ | ||
bool operator ==(const bfloat16_t &other) | ||
{ | ||
return (this->__x == other.__x); | ||
} | ||
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/// Inequality | ||
__host__ __device__ __forceinline__ | ||
bool operator !=(const bfloat16_t &other) | ||
{ | ||
return (this->__x != other.__x); | ||
} | ||
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/// Assignment by sum | ||
__host__ __device__ __forceinline__ | ||
bfloat16_t& operator +=(const bfloat16_t &rhs) | ||
{ | ||
*this = bfloat16_t(float(*this) + float(rhs)); | ||
return *this; | ||
} | ||
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/// Multiply | ||
__host__ __device__ __forceinline__ | ||
bfloat16_t operator*(const bfloat16_t &other) | ||
{ | ||
return bfloat16_t(float(*this) * float(other)); | ||
} | ||
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/// Add | ||
__host__ __device__ __forceinline__ | ||
bfloat16_t operator+(const bfloat16_t &other) | ||
{ | ||
return bfloat16_t(float(*this) + float(other)); | ||
} | ||
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/// Less-than | ||
__host__ __device__ __forceinline__ | ||
bool operator<(const bfloat16_t &other) const | ||
{ | ||
return float(*this) < float(other); | ||
} | ||
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/// Less-than-equal | ||
__host__ __device__ __forceinline__ | ||
bool operator<=(const bfloat16_t &other) const | ||
{ | ||
return float(*this) <= float(other); | ||
} | ||
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/// Greater-than | ||
__host__ __device__ __forceinline__ | ||
bool operator>(const bfloat16_t &other) const | ||
{ | ||
return float(*this) > float(other); | ||
} | ||
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/// Greater-than-equal | ||
__host__ __device__ __forceinline__ | ||
bool operator>=(const bfloat16_t &other) const | ||
{ | ||
return float(*this) >= float(other); | ||
} | ||
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/// numeric_traits<bfloat16_t>::max | ||
__host__ __device__ __forceinline__ | ||
static bfloat16_t max() { | ||
uint16_t max_word = 0x7F7F; | ||
return reinterpret_cast<bfloat16_t&>(max_word); | ||
} | ||
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/// numeric_traits<bfloat16_t>::lowest | ||
__host__ __device__ __forceinline__ | ||
static bfloat16_t lowest() { | ||
uint16_t lowest_word = 0xFF7F; | ||
return reinterpret_cast<bfloat16_t&>(lowest_word); | ||
} | ||
}; | ||
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/****************************************************************************** | ||
* I/O stream overloads | ||
******************************************************************************/ | ||
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/// Insert formatted \p bfloat16_t into the output stream | ||
std::ostream& operator<<(std::ostream &out, const bfloat16_t &x) | ||
{ | ||
out << (float)x; | ||
return out; | ||
} | ||
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/// Insert formatted \p __nv_bfloat16 into the output stream | ||
std::ostream& operator<<(std::ostream &out, const __nv_bfloat16 &x) | ||
{ | ||
return out << bfloat16_t(x); | ||
} | ||
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/****************************************************************************** | ||
* Traits overloads | ||
******************************************************************************/ | ||
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template <> | ||
struct cub::FpLimits<bfloat16_t> | ||
{ | ||
static __host__ __device__ __forceinline__ bfloat16_t Max() { return bfloat16_t::max(); } | ||
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static __host__ __device__ __forceinline__ bfloat16_t Lowest() { return bfloat16_t::lowest(); } | ||
}; | ||
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template <> struct cub::NumericTraits<bfloat16_t> : cub::BaseTraits<FLOATING_POINT, true, false, unsigned short, bfloat16_t> {}; | ||
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#ifdef __GNUC__ | ||
#pragma GCC diagnostic pop | ||
#endif |
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