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Pannable camera #85
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MylesScholz
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May 22, 2024
Major UI Overhaul. -Menu rework -Menu settings (simple- will expand) -Keybindinds update + display -Main Menu rework -Nav bar rework -Camera zoom + controls -Select + deselect visuals and functionality -Small button reworks. Visual consistency updates. -Style updates. Resolved: #89 #94 #85 --------- Co-authored-by: MylesScholz <myles.scholz@gmail.com> Co-authored-by: WyattHolliday <wph03@icloud.com>
I'm closing this Issue because the changes are merged to main. |
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Motivation
A pannable camera should be created to improve the user's ability to view the simulation and its elements.
Description
The task is to convert the current UI Node into a Camera2D with controls for zooming and panning around the environment with the mouse. The camera's view should not move outside the bounds of the CellEnvironment, and zooming should be limited likewise. An optional subtask is to add a tileable and possibly parallax background to the CellEnvironment to make motion and zoom level visible to the user.
Acceptance Criteria
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