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Generate Release #20

Manually triggered November 26, 2024 18:20
Status Success
Total duration 2m 21s
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release.yaml

on: workflow_dispatch
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Annotations

10 warnings
Generate Release: .modules/OTD.EnhancedOutputMode-0.6.x/.modules/OpenTabletDriver/OpenTabletDriver.Desktop/Diagnostics/OSInfo.cs#L15
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Generate Release: .modules/OTD.EnhancedOutputMode-0.6.x/.modules/OpenTabletDriver/OpenTabletDriver.Desktop/Diagnostics/OSInfo.cs#L17
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Generate Release: .modules/OTD.EnhancedOutputMode-0.6.x/.modules/OpenTabletDriver/OpenTabletDriver.Desktop/Profiles/ProfileCollection.cs#L46
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Generate Release: .modules/OTD.EnhancedOutputMode-0.6.x/.modules/OpenTabletDriver/OpenTabletDriver.Desktop/Updater/IUpdater.cs#L14
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Generate Release: .modules/OTD.EnhancedOutputMode-0.6.x/.modules/OpenTabletDriver/OpenTabletDriver.Desktop/Updater/UpdateInfo.cs#L9
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Generate Release: .modules/OTD.EnhancedOutputMode-0.6.x/.modules/OpenTabletDriver/OpenTabletDriver.Desktop/Diagnostics/OSInfo.cs#L127
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
Generate Release
'HoldSetup.InitializeComponent(bool)' hides inherited member 'GestureSetup.InitializeComponent(bool)'. Use the new keyword if hiding was intended.
Generate Release
'PanSetup.InitializeComponent(bool)' hides inherited member 'GestureSetup.InitializeComponent(bool)'. Use the new keyword if hiding was intended.
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'RotateSetup.InitializeComponent(bool)' hides inherited member 'GestureSetup.InitializeComponent(bool)'. Use the new keyword if hiding was intended.
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'PinchSetup.InitializeComponent(bool)' hides inherited member 'GestureSetup.InitializeComponent(bool)'. Use the new keyword if hiding was intended.