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It's real, it's here: Pain, Pain Chems, and more #17
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Jolly-66
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Jun 25, 2021
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Don't forget, be it through each commit or the final one, to add to the modular Readme file
On mobile and tired as fuck so I'm not sure if what's here already has been marked for previous reasons
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Big PR inbound.
Implements Pain, chemicals to reduce pain, and side effects of pain into the medical system.
Todo
How does it work?
pain
stat that increases when damage is dealt and wounds are recieved, and decreases over time naturally, through chemicals, sleep, anesthesia, or by fixing wounds.Pain is often overall modified by various things. Some species are more or less vulnerable to pain naturally. There are quirks that can increase or decrease the amount of pain received. Robotic and other augmented body start with high pain but reduce pain received in that limb... And so on.
How does this change combat?
How does medical deal with it?
New quirks:
Admin Smite
Admins can smite people to give them a huge damage modifier, or even add a bunch of pain to them immediately.