Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Release 3.5.1 #4676

Merged
merged 8 commits into from
Mar 30, 2016
Merged

Release 3.5.1 #4676

merged 8 commits into from
Mar 30, 2016

Conversation

tomspilman
Copy link
Member

This is a cherry pick of a few fixes in the develop branch for patch to the 3.5 release.

@tomspilman tomspilman self-assigned this Mar 26, 2016
@tomspilman tomspilman added this to the 3.5.1 Service Release milestone Mar 26, 2016
@harry-cpp
Copy link
Member

Just adding a reminder to merge #4677 before doing 3.5.1.

harry-cpp and others added 3 commits March 30, 2016 00:54
RGBA64:
- Inverted the order of the colors, from ABGR to RGBA as with other
pixel formats.
- Fix overflow problems of Pack method. The shift operator was being
applyed to ints.
TextureImporter:
- Remove the red and blue channel swapping for images with format
RGBA64.
RGBA64Test:
- Test the constructor of the class and the memory copy method used in
TextureImporter so the returned values are consistent
Integrate MemCopyTest into TextureImporterTests
Integrate PackagingTest into PackedVectorTest
Remove RGBA64Test.cs
@tomspilman tomspilman merged commit 071136f into MonoGame:master Mar 30, 2016
@tomspilman tomspilman deleted the release_3_5_1 branch February 3, 2017 00:51
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

4 participants