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Python implementations of various adversarial search techniques applied to the Pacman game. The implementations include a simple reflex agent, a vanilla minimax agent, alpha-beta pruned minimax agent and an expectimax agent with a tailored evaluation function.
MoemenGaafar/Pacman-AI
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Python implementations of various adversarial search techniques applied to the Pacman game. The implementations include a simple reflex agent, a vanilla minimax agent, alpha-beta pruned minimax agent and an expectimax agent with a tailored evaluation function.
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