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Actually I may have it backwards, the map is flat so it's hard to tell if iso mode is enabled or disabled, but I think it's actually a problem when NOT using isometric view, and is fixed by using isometric view
Prerequisites and Pre-Issue Checklist
I'm reporting the issue to the correct repository:
MegaMek
MegaMekLab
MekHQ
I've tested the issue against at least the latest MILESTONE version
I've asked on the MegaMek Discord about the error
I've reviewed the BattleTech rules and MegaMek documentation, and I've confirmed that something isn't working as intended.
I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
A picture is worth a thousand words:
This only occurs when Isometric view is enabled (T hotkey). If I turn off isometric view, the text appears on top as expected:
Steps to Reproduce
Enable Isometric view and move a unit into/past a hex with another unit
Operating System *
Windows 10
Java Version *
Java Version: 17.0.6
MegaMek Suite Version *
Free Text (type manually)
Custom MegaMek Version
megamek.MegaMek.initializeLogging(MegaMek.java:146) - Starting MegaMek v0.50.02-SNAPSHOT Build Date: 2024-12-20T03:22:42.532160220 Today: 2024-12-20 Origin Project: MekHQ Java Vendor: Eclipse Adoptium Java Version: 17.0.6 Platform: Windows 10 10.0 (amd64) System Locale: en_US Total memory available to MegaMek: 8 GB MM Code Revision: 8ad58dc MML Code Revision: 543ecc92823ad4c939d7f5316c0075cd50616d25 MHQ Code Revision: f1a5c049c57b3a692995ae0039836f34b46fe8bd
Attach Files
overlaysBug.sav.gz
Final Checklist
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