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[0.50.02-SNAPSHOT] Board text overlays appearing beneath units when isometric view is enabled #6297

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PhoenixHeart512 opened this issue Dec 20, 2024 · 4 comments · Fixed by #6312
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@PhoenixHeart512
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Prerequisites and Pre-Issue Checklist

  • I'm reporting the issue to the correct repository:

  • MegaMek

  • MegaMekLab

  • MekHQ

  • I've tested the issue against at least the latest MILESTONE version

  • I've asked on the MegaMek Discord about the error

  • I've reviewed the BattleTech rules and MegaMek documentation, and I've confirmed that something isn't working as intended.

  • I've searched the Github tracker and haven't found the issue listed

Severity *

Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.

Brief Description *

A picture is worth a thousand words:
image

This only occurs when Isometric view is enabled (T hotkey). If I turn off isometric view, the text appears on top as expected:
image

Steps to Reproduce

Enable Isometric view and move a unit into/past a hex with another unit

Operating System *

Windows 10

Java Version *

Java Version: 17.0.6

MegaMek Suite Version *

Free Text (type manually)

Custom MegaMek Version

megamek.MegaMek.initializeLogging(MegaMek.java:146) - Starting MegaMek v0.50.02-SNAPSHOT Build Date: 2024-12-20T03:22:42.532160220 Today: 2024-12-20 Origin Project: MekHQ Java Vendor: Eclipse Adoptium Java Version: 17.0.6 Platform: Windows 10 10.0 (amd64) System Locale: en_US Total memory available to MegaMek: 8 GB MM Code Revision: 8ad58dc MML Code Revision: 543ecc92823ad4c939d7f5316c0075cd50616d25 MHQ Code Revision: f1a5c049c57b3a692995ae0039836f34b46fe8bd

Attach Files

overlaysBug.sav.gz

Final Checklist

  • I've checked to make sure that this issue has not already been filed
  • I'm reporting only one issue in this ticket for clarity and focus
@PhoenixHeart512
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Actually I may have it backwards, the map is flat so it's hard to tell if iso mode is enabled or disabled, but I think it's actually a problem when NOT using isometric view, and is fixed by using isometric view

@Sleet01
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Sleet01 commented Dec 20, 2024

I think this is also related to / causing the issue where bomb graphics are hidden by other things in the hex they hit.

@HoneySkull
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Checked 0.50.0, This behaves this way in 0.50.0 as well where the movement text is under the unit in non-isometric, and shows on top in isometric.

@HoneySkull
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This also occurs with flight path indicators on non-isometric.

image

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3 participants