gfxrecon_replay: Use infinite timeout in vkAcquireNextImageKHR #1234
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When replaying vkAcquireNextImageKHR and vkAcquireNextImageKHR2, use an infinite timeout in vkAcquireNextImageKHR* calls if the expected result is VK_SUCCESS. This prevents timeout errors during replay when the capture plays back faster than it did in the captured Vulkan program.