A game I made to learn the Bevy game engine. You fly a capsule-shaped object through a series of obstacles to reach a goal.
My focus for this project was gameplay design and programming. I left all the "cool" stuff, like rendering and physics, to third-party libraries:
- Graphics -
bevy_pbr
(included inbevy
) - Physics -
bevy_rapier3d
- Skybox -
bevy_atmosphere
- UI