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feat: separate objects into gltf meshes instead of primitives #358

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merged 3 commits into from
Jan 23, 2025

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Laupetin
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Primitives are not able to be seen in Blender, meshes can.
That makes it easier to separate different parts of an xmodel.

2025-01-23_18-49-01

@Laupetin Laupetin added the enhancement New feature or request label Jan 23, 2025
@Laupetin Laupetin merged commit f6d36b2 into main Jan 23, 2025
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@Laupetin Laupetin deleted the feature/gltf-separate-meshes branch January 23, 2025 18:12
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