DSVEdit 1.10.1
Changes:
- Improved the default tileset chosen when adding new rooms to the Abyss sector.
- Added two more menus in DoS to the Menu Editor.
- Added enemy images from the bestiary in DoS and PoR to the Sprite Editor.
- Added the Maxim player sprite from HoD to the Sprite Editor.
Bug fixes:
- Fixed a bug where the Tileset Chooser would not correctly update all layer properties for the GBA games, which could result in an ingame crash.
- Fixed a bug introduced in v1.10.0 where using the Tileset Chooser would crash the editor.
- Fixed an editor crash when the GFX list pointer given to the Menu Editor is invalid.