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Improve Path2D editing
🔗 GHA #791: Commit f41b2c2 pushed by KoBeWi
January 5, 2024 21:34 50m 52s merge_split_action
January 5, 2024 21:34 50m 52s
🔗 GHA
🔗 GHA #788: Commit 39a8d77 pushed by KoBeWi
January 4, 2024 22:39 43m 30s scenes_that_are_no_longer_with_us
January 4, 2024 22:39 43m 30s
🔗 GHA
🔗 GHA #787: Commit 7a9f940 pushed by KoBeWi
January 4, 2024 21:39 40m 50s scenes_that_are_no_longer_with_us
January 4, 2024 21:39 40m 50s
🔗 GHA
🔗 GHA #786: Commit 2005281 pushed by KoBeWi
January 4, 2024 19:19 1h 4m 40s deferred_cleanup
January 4, 2024 19:19 1h 4m 40s
🔗 GHA
🔗 GHA #785: Commit dabbd82 pushed by KoBeWi
January 4, 2024 19:18 45m 8s deferred_cleanup
January 4, 2024 19:18 45m 8s
🔗 GHA
🔗 GHA #784: Commit ec9cde1 pushed by KoBeWi
January 4, 2024 17:26 45m 48s fix_viewport_definitive_edition
January 4, 2024 17:26 45m 48s
🔗 GHA
🔗 GHA #783: Commit a716162 pushed by KoBeWi
January 4, 2024 13:12 45m 48s scenes_that_are_no_longer_with_us
January 4, 2024 13:12 45m 48s
Ignore internal children when replacing node
🔗 GHA #782: Commit cd2edfe pushed by KoBeWi
January 3, 2024 12:04 46m 21s internal_error
January 3, 2024 12:04 46m 21s
Validate Object pointers on binder method calls
🔗 GHA #781: Commit 8e5e6ee pushed by KoBeWi
January 3, 2024 10:43 58m 31s 👉👈
January 3, 2024 10:43 58m 31s
🔗 GHA
🔗 GHA #780: Commit c45be2b pushed by KoBeWi
January 3, 2024 10:41 43m 55s 👉👈
January 3, 2024 10:41 43m 55s
🔗 GHA
🔗 GHA #779: Commit 7e0a9dc pushed by KoBeWi
January 3, 2024 10:35 46m 56s 👉
January 3, 2024 10:35 46m 56s
Validate Object pointers on binder method calls
🔗 GHA #778: Commit 66f698b pushed by KoBeWi
January 2, 2024 23:31 46m 33s 👉
January 2, 2024 23:31 46m 33s
🔗 GHA
🔗 GHA #777: Commit 07bf977 pushed by KoBeWi
January 2, 2024 23:29 46m 59s 👉
January 2, 2024 23:29 46m 59s
Update modified shortcuts in command palette
🔗 GHA #776: Commit b712d1c pushed by KoBeWi
January 2, 2024 22:03 58m 49s shortcut_revolution
January 2, 2024 22:03 58m 49s
🔗 GHA
🔗 GHA #775: Commit bb306a5 pushed by KoBeWi
January 2, 2024 21:56 45m 35s shortcut_revolution
January 2, 2024 21:56 45m 35s
Handle built-in shaders when closing scene
🔗 GHA #774: Commit 779d731 pushed by KoBeWi
January 2, 2024 15:00 45m 22s do_not_the_shaders
January 2, 2024 15:00 45m 22s
Improve saving of built-in resources
🔗 GHA #773: Commit e534dbf pushed by KoBeWi
January 2, 2024 11:53 46m 41s resourception
January 2, 2024 11:53 46m 41s
Tweak tile atlas help label positions
🔗 GHA #772: Commit 3058a49 pushed by KoBeWi
January 1, 2024 19:35 47m 38s deugly_the_text
January 1, 2024 19:35 47m 38s
Automatically add path to built-in shaders
🔗 GHA #771: Commit 08b9046 pushed by KoBeWi
December 31, 2023 15:20 45m 23s most_shader_path
December 31, 2023 15:20 45m 23s
Copy track update mode when adding reset key
🔗 GHA #770: Commit d96fca3 pushed by KoBeWi
December 30, 2023 18:11 47m 36s update_reset
December 30, 2023 18:11 47m 36s