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It seems if I use the included ckan file the leading directories are not stripped off, the debug log seems to support this.
From the spec on the install/file:
The file or directory root that this directive pertains to. All leading directories are stripped from the start of the filename during install. (Eg: MyMods/KSP/Foo will be installed into GameData/Foo.)
This is related to #260. Right now we strip everything up to and including GameData if we find it in the path; but if that's not found we simply use the path as-is.
There are a few ways we can go about trying to solve this. I suspect the most straightforward method is to both specify both a strip section (in this case BoxSat vA.02b/Optional ModuleManager files/) and a target section (eg: BoxSat), which allow us to do a basic search/replace manipulation on the start of the path; both of these would be optional, and both would have to do checks for consistency to make sure we don't go installing things outside of GameData, or that we're trying to strip paths which aren't there.
So, I think #287 provides some relief here. I know that it still doesn't let us properly specify the destination path; I don't recall if we have a ticket tracking that feature request or not.
It seems if I use the included ckan file the leading directories are not stripped off, the debug log seems to support this.
From the spec on the install/file:
The file or directory root that this directive pertains to. All leading directories are stripped from the start of the filename during install. (Eg: MyMods/KSP/Foo will be installed into GameData/Foo.)
Used ckan:
Debug output:
Done!
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