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This currently makes GameData/MyMod-1.1.1/MyMod, when we want it to create GameData/MyMod.
Paths which already contain GameData in them are handled by our current code, but it would be good to provide an explicit strip section which indicates what should be stripped off when installing:
Often we end up with install stanzas which look like this:
This currently makes
GameData/MyMod-1.1.1/MyMod
, when we want it to createGameData/MyMod
.Paths which already contain
GameData
in them are handled by our current code, but it would be good to provide an explicitstrip
section which indicates what should be stripped off when installing:This would also assist in #259.
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