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Requested in rubbertoe98#43 and rubbertoe98#50 Tested with https://www.gta5-mods.com/weapons/brick-replace-fivem on b2944 (doesn't fit in hands, for obvious reasons).
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<?xml version="1.0" encoding="UTF-8"?> | ||
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<CPedModelInfo__PersonalityDataList> | ||
<MovementModeUnholsterData> | ||
<Item> | ||
<Name>UNHOLSTER_UNARMED</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_MELEE</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>2h_melee_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_1H</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>1h_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>2h_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_MINIGUN</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>mini_holster_2h_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_UNARMED_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_MELEE_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>unarmed_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_1H_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>1h_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
<Item> | ||
<Name>UNHOLSTER_2H_STEALTH</Name> | ||
<UnholsterClips> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<Clip>2h_holster_unarmed</Clip> | ||
</Item> | ||
</UnholsterClips> | ||
</Item> | ||
</MovementModeUnholsterData> | ||
<MovementModes> | ||
<Item> | ||
<Name>DEFAULT_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_action@p_m_zero@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId /> | ||
<WeaponClipFilterId /> | ||
<UpperBodyShadowExpressionEnabled value="false" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="true" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@GENERIC@TRANS@UNARMED</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_stealth@p_m_zero@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId>Wpn_KnuckleDuster_Stealth</WeaponClipSetId> | ||
<WeaponClipFilterId>Grip_R_Only_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="false" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>move_stealth@generic@trans@unarmed</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>move_stealth@p_m_zero@holster</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED_STEALTH" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
</Item> | ||
<Item> | ||
<Name>MP_FEMALE_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_action@p_m_zero@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId /> | ||
<WeaponClipFilterId /> | ||
<UpperBodyShadowExpressionEnabled value="false" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="true" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@MP_FEMALE@UNARMED@TRANS@</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_stealth@p_m_zero@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId>Wpn_KnuckleDuster_Stealth</WeaponClipSetId> | ||
<WeaponClipFilterId>Grip_R_Only_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="false" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>MOVE_STEALTH@MP_FEMALE@UNARMED@TRANS</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>move_stealth@p_m_zero@holster</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED_STEALTH" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
</Item> | ||
<Item> | ||
<Name>MICHAEL_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_action@p_m_zero@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId /> | ||
<WeaponClipFilterId /> | ||
<UpperBodyShadowExpressionEnabled value="false" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="true" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@P_M_ZERO@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ZERO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_stealth@p_m_zero@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId>Wpn_KnuckleDuster_Stealth</WeaponClipSetId> | ||
<WeaponClipFilterId>Grip_R_Only_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="false" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>move_stealth@p_m_zero@unarmed@trans@a</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>move_stealth@p_m_zero@holster</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED_STEALTH" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
</Item> | ||
<Item> | ||
<Name>FRANKLIN_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_action@p_m_one@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId /> | ||
<WeaponClipFilterId /> | ||
<UpperBodyShadowExpressionEnabled value="false" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="true" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@P_M_ONE@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_ONE@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_stealth@p_m_one@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId>Wpn_KnuckleDuster_Stealth</WeaponClipSetId> | ||
<WeaponClipFilterId>Grip_R_Only_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="false" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>move_stealth@p_m_one@unarmed@trans@a</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_STEALTH@P_M_ONE@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED_STEALTH" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
</Item> | ||
<Item> | ||
<Name>TREVOR_ACTION</Name> | ||
<MovementModes> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_action@p_m_two@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId /> | ||
<WeaponClipFilterId /> | ||
<UpperBodyShadowExpressionEnabled value="false" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="true" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>MOVE_ACTION@P_M_TWO@UNARMED@TRANS@A</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_ACTION@P_M_TWO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
<Item> | ||
<Item> | ||
<Weapons> | ||
<Item>WEAPON_KNUCKLE</Item> | ||
</Weapons> | ||
<ClipSets> | ||
<Item> | ||
<MovementClipSetId>move_stealth@p_m_two@unarmed@core</MovementClipSetId> | ||
<WeaponClipSetId>Wpn_KnuckleDuster_Stealth</WeaponClipSetId> | ||
<WeaponClipFilterId>Grip_R_Only_filter</WeaponClipFilterId> | ||
<UpperBodyShadowExpressionEnabled value="true" /> | ||
<UpperBodyFeatheredLeanEnabled value="false" /> | ||
<UseWeaponAnimsForGrip value="false" /> | ||
<UseLeftHandIk value="false" /> | ||
<IdleTransitions> | ||
<Item>move_stealth@p_m_two@unarmed@trans@a</Item> | ||
</IdleTransitions> | ||
<IdleTransitionBlendOutTime value="0.500000"/> | ||
<UnholsterClipSetId>MOVE_STEALTH@P_M_TWO@HOLSTER</UnholsterClipSetId> | ||
<UnholsterClipData ref="UNHOLSTER_UNARMED_STEALTH" /> | ||
</Item> | ||
</ClipSets> | ||
</Item> | ||
</Item> | ||
</MovementModes> | ||
</Item> | ||
</MovementModes> | ||
</CPedModelInfo__PersonalityDataList> |
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