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Update Rust crate bevy_asset_loader to 0.22 #126

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@renovate renovate bot commented Mar 10, 2023

This PR contains the following updates:

Package Type Update Change
bevy_asset_loader workspace.dependencies minor 0.14 -> 0.22

Release Notes

NiklasEi/bevy_asset_loader (bevy_asset_loader)

v0.22.0

  • support for Bevy 0.15
  • support for using sub states as loading states (@​mgi388 in #​239)
  • support image sampler address modes for image assets (@​pcwalton in #​238)
  • custom on_unimplemented diagnostics for the AssetCollection trait
  • image derive attribute array_texture_layers
  • wait for dependencies of assets to load

v0.21.0

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  • support for Bevy 0.14
    • all texture atlas layout parameters are now integers (u32)
    • bevy_asset_loader depends on the new bevy_state feature

v0.20.2

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  • Fix texture atlas layout in asset collections (see #​212)

v0.20.1

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  • new map key type AssetLabel that creates an asset map using the label as the key
  • New Dynamic asset collection StandardDynamicAssetArrayCollection
    • Define dynamic assets as arrays (resolves #​186)
    • A final solution extending the existing StandardDynamicAssetCollection is blocked on the next ron version (see #​151)
    • New example: dynamic_asset_arrays.rs

v0.20.0

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  • update to Bevy 0.13
  • support any type implementing the new trait MapKey as keys for mapped assets (resolves #​153)
  • derive Serialize on StandardDynamicAssets (resolves #​177)
v0.19.1 - 03.01.2024
  • Fix: standard_dynamic_assets feature fails compilation without 2d or 3d feature (resolves #​175)

v0.19.1

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v0.19.0

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  • New API to add and configure loading states
    • Less API surface on Bevy's App type and fewer generics
      • Only two methods on the App: add_loading_state and configure_loading_state
    • The old API is still supported, but deprecated for easier migration
  • Deny unknown fields in standard dynamic assets
  • Support configuring the image sampler for texture atlases

v0.18.0

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  • update to Bevy 0.12
  • Make loading_state::LoadingStateSet public for explicit system ordering
  • Support configuring an image sampler through a derive attribute (#​156)
    • See the new example
    • This can is also supported in dynamic assets through the new standard dynamic asset Image
  • Optional fields of dynamic assets no longer require wrapping their values in Some
    • E.g. configuring padding_x for a texture atlas is now just padding_x: 1.5 instead of padding_x: Some(1.5)

v0.17.0

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  • update to Bevy 0.11
  • Use "/" in paths used as keys for mapped collections on all platforms (resolves #​135)

v0.16.1

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  • Fix running loading states in parallel states, meaning using multiple state types (resolves #​125)
  • Dynamic asset files can be loaded multiple times now
    • re-entering a loading state containing dynamic assets (see #​126)
    • loading dynamic assets in multiple states (see #​123)
  • Fix crash with non default exit criteria (see #​121)

v0.16.0

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  • Remove features coming from optional dependencies
  • Allow usage of non default exit criteria; workaround for bevy#8386
  • Move compile error to field with missing FromWorld impl

v0.15.0

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  • Option to load folders as maps of path to handle (resolves #​32)
  • Changed the default file ending for standard dynamic asset files from .assets to .assets.ron
  • Fix: multiple calls of with_dynamic_collections (resolves #​99)
  • Update to Bevy 0.10
    • Removed features stageless and progress_tracking_stageless

Configuration

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This PR was generated by Mend Renovate. View the repository job log.

@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from 14cdcc3 to b50ec2d Compare April 1, 2023 10:54
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.15 Update Rust crate bevy_asset_loader to 0.16 Apr 1, 2023
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.16 Update Rust crate bevy_asset_loader to 0.17 Jul 11, 2023
@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from b50ec2d to 8e0cafe Compare July 11, 2023 16:33
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.17 Update Rust crate bevy_asset_loader to 0.18 Nov 9, 2023
@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from 8e0cafe to e17500e Compare November 9, 2023 00:58
@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from e17500e to b88d14e Compare December 27, 2023 23:07
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.18 Update Rust crate bevy_asset_loader to 0.19 Dec 27, 2023
@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from b88d14e to 3636c0b Compare February 18, 2024 16:53
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.19 Update Rust crate bevy_asset_loader to 0.20 Feb 18, 2024
@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from 3636c0b to 95322e8 Compare May 1, 2024 09:56
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.20 Update Rust crate bevy_asset_loader to 0.20.1 May 1, 2024
@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from 95322e8 to c707cc4 Compare May 5, 2024 10:08
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.20.1 Update Rust crate bevy_asset_loader to 0.20 May 5, 2024
@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from c707cc4 to e464d9d Compare July 6, 2024 01:24
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.20 Update Rust crate bevy_asset_loader to 0.21 Jul 6, 2024
@renovate renovate bot changed the title Update Rust crate bevy_asset_loader to 0.21 Update Rust crate bevy_asset_loader to 0.22 Dec 1, 2024
@renovate renovate bot force-pushed the renovate/bevy_asset_loader-0.x branch from e464d9d to 3a13583 Compare December 1, 2024 22:59
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