This repository is a recreation of Cyberpunk UI in Bevy using Bevy-Lunex
crate.
This project is intended to be a production ready example for Bevy
. It highlights the following features:
- Project structure - Learn how properly structure your code to be modular and ready for professional games.
- Animated intro - Take a look at how to load a video ahead of time and play it before the start of the game.
- Game navigation UI - Learn how to create a good looking user interfaces like main menus, options screens, inventories, etc.
- Preferences & Settings - Learn how to manage application settings in Bevy like window properties, camera settings, audio, graphics, etc.
- Worldspace UI - Learn how to add interactive holograms, huds, and floating billboards to your game.
showcase.mp4
Try out the live WASM demo on
Itch.io
(Limited performance & stutter due to running on a single thread). For best experience compile the project natively.
Includes 3rd-party assets that were used and their source
- Rajdhani - Google Fonts
- AffectEffect - V Theme cover on Youtube
- Ready Player Me - Avatars used under CC BY-NC-SA 4.0 license
Also thanks to Nicola Papale for creating the initial Bevypunk logo
Any contribution submitted by you will be dual licensed as mentioned below, without any additional terms or conditions. If you have the need to discuss this, please contact me.
The CODE is released under both APACHE and MIT licenses. Pick one that suits you the most!
Caution
THE ASSETS ARE NOT COVERED BY THE MIT/APACHE LICENSE!
- The assets included in this repository are independently created and are not affiliated with, endorsed by, or connected to CD Projekt Red.
- The assets are provided solely for educational and demonstration purposes to accompany this repository.
- You are not permitted to use these assets for any other purpose, including but not limited to commercial use, redistribution, or standalone projects (applies to assets originating from my work).
If you have any questions or concerns regarding the use of this repository, please reach out.