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fix(gog): make sure game directory is mounted in container #4251
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how can we test this? like, how can we reproduce the problem this is fixing to know what to look for? |
code looks fine, but is this only an issue with gog ? |
it might affect others as well, I haven't experienced any issues though... |
what this essentially does is allows to mount game directory during setup. This is crucial especially when mount point is in non-standard location that is not handled by pressure vessel out of the box |
Sorry, not sure what you mean by |
soldier and sniper runtimes are container based and have limited list of paths they expose in container by default. Adding |
One more question, I see the The one that sets So I'm really confused how this even works, but I guess it's just me not understanding the steam runtimes (they use the I think there's a problem, that we have to pass the install path to the correct method, I also checked and we are already passing |
Hmm, you are right. Guess that shows I looked into Heroic code long time ago.... |
Is this PR meant to fix this Open-Wine-Components/umu-launcher#315 ? because if that's the case it's not working for me I can run the game with Wine-GE creating the prefix, but I can't run the game with proton-ge+umu creating the prefix (I can't run the game either with proton-ge without umu creating the prefix) |
I'm using umu 1.1.3, maybe that's the issue for me? can heroic download 1.1.4? or I need to do it manually? |
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ok, now that I got 1.1.4 it does work as expected for both witcher 2 and ghost master that I knew had issues 👍
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