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BeachBox

An autorunner made using raylib4Dreamcast and KallistiOS for the SEGA Dreamcast.

bbox

Project details

This project is an example game for KallistiOS.

It showcases raylib4Dreamcast, VMU animations, saving / loading, BIOS save animation / eyecatch, KOS threading, and more.

The project is made using C23.

Objective of the game

The goal is to survive as long as you can, while collecting coins to spend on upgrades and unlockables.

There are two dimensions which the player can shift between by pressing the X button, enabling you to collide with both coins and walls on the same dimension.

The green wall can only be passed by using the teleport power.

Controls

DPAD / Thumbstick to move

A to jump

X to shift between dimensions

L to use the slowdown power

R to use the teleport power

Thanks

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