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Releases: Go1den/TheySayThat

v1.3.0

01 Jul 22:58
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  • A single button can now write 1 or more hints to the output file, as defined by the game's python class
  • Added a new Donkey Kong 64 (Batch Hints) game. This supports the current DK64 Randomizer hint system of 10 batches.
  • Renamed Donkey Kong 64 to Donkey Kong 64 (Classic Hints). This supports the classic version of DK64 Randomizer hints where each Wrinkly Door contains one hint.

v1.2.2

24 Jun 06:21
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  • Rearranged the buttons on the DK64 layout to have them match the order hints are revealed in the current season format

v1.2.1

29 Dec 21:20
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  • Small improvement for DK64 button layout to have the instruments correspond to the same rows as their respective Kongs

v1.2.0

29 Dec 06:39
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All currently supported games have been updated to work with their most recent versions.

Made game classes highly configurable, including:

  • The ability to add images for the buttons of a game
  • The ability to configure how the buttons are laid out for a game using a few simple method definitions
  • The ability to include header titles above different subsets of buttons
  • The ability to add tooltips when users hover over buttons

What does this mean? When TheySayThat adds supports for a new randomizer, it will be very easy to add that support AND it will look good with minimal effort.

Added the ability to choose your delimiter in the output file from a dropdown on the main screen. You can now have 1 space, 2 spaces, 4 spaces, hyphens, or new lines between each hint.

Removed redundant words from hints in DK64 and Ocarina of Time to help with the issue that OBS will cut off your scrolling hint display after the Text Scroll reaches a certain defined size limit. See this related issue

v1.1.3

20 Mar 05:33
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Added support for Metroid Prime using a .rdvgame spoiler log as generated by Randovania

v1.1.2

07 Mar 05:44
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Fixed a bug where the window was not sizing properly when a game's button count was not a multiple of 4.

In particular, this will fix Donkey Kong 64, which in the previous version was not showing Japes Tiny or Japes Chunky buttons.

v1.1.1

06 Mar 05:16
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Adds support for handling duplicate hints in different ways.

  • Filter them. This is the default behavior from v1.1 that prevents duplicate hints from being written to the file.
  • Count them. Rather than writing the whole hint a 2nd time, this will add a counter at the end to indicate how many times that hint has been seen. The things I do for DK64...
  • Always add every hint. This will throw caution to the wind and add every single hint to the output file regardless of whether they are already in there or not. Unhinged v1.0 behavior brought back by absolutely no demand!

v1.1

06 Mar 03:27
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Added support for new games:

  • Donkey Kong 64
  • The Legend of Zelda: Majora's Mask

In addition, the code has been rewritten in a way that this program can now support any game that has a spoiler log. All you need to do is write a python class that implements the abstract game.py class. For examples, see the supportedGames folder.

The active game can now be selected via dropdown at the top of the window. When switching games, you will be notified if the currently selected spoiler log is compatible with that game.

If a hint is a duplicate of a hint already in the output file, it will no longer be written to the file.

v1.0

21 Feb 03:11
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They say that downloading this program is on the Way of the Hero.