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Unable to install nuget packages that exists as part of MonoBleedingEdge #395
Comments
Was worried this day would come. We need to either find out a way to determine dynamically what libraries in those folders are/aren't exposed to the runtime or we need to make a whitelist of ones in those folders to ignore in the test. The list of assemblies we're assuming are already included is gathered in this code. Open to ideas for building up that list more intelligently / blacklisting assemblies from inclusion in that list even if they are under the folders. If we know there are whole folders we can ignore that'd be a great start! |
Could we not just exclude the or could we use |
Looks like |
fix: use reflection to find already imported libs #395
Description
I'm trying to install RabbitMQ.Client 6.2.1, but NuGetForUnity debug says the library is already installed. I drilled down and found it was finding that RabbitMQ is part of the library for the Unity Editor (under MonoBleedingEdge), but those libraries are not actually exposed to the Unity runtime environment.
"C:\Program Files\Unity\Hub\Editor\2021.1.2f1\Editor\Data\MonoBleedingEdge\lib\mono\4.7.1-api\RabbitMQ.Client.dll"
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