Releases: Gibberlings3/EET
Releases · Gibberlings3/EET
Version 1.0 Release Candidate 11.1
- internalized hotfixes for remaining patch 2.5 issues (chapter 4, Marek and Lothander quest, SoD GUI HLAs) http://gibberlings3.net/forums/index.php?showtopic=28161&page=71#entry262242
- splstate.ids importation and patching
- changes to tp2 code and TRA files related to IWD-in-EET (code unification, support for IWD:EE GUI)
- cosmetic changes
- changed arch_var code that caused crashing on macOS (needs testing)
Version 1.0 Release Candidate 11
- support for BG:EE+SoD patch v2.5.17.0
- SoD and BG2:EE UI.MENU patching instead of overwriting, GUI code less intrusive (SoD text style now assigned via M_K#GUI.LUA external file)
- biffing can be skipped with --args-list b flag
- fixed Mac OS/Linux path to weidu in EET_end component
- removed changes related to quick saves count
Version 1.0 Release Candidate 10.3
- fixed regression in custom kit importation code (only affected NPCs installed on BG:EE NPCs with custom kit)
- Black Pits logo no longer rendered on top of buttons in Esc GUI menu
- CONTAINR.2DA importation/patching
Version 1.0 Release Candidate 10.2
- fixed problem with "K#DaysPassed" (Issue #23 by repus7 on GitHub)
- fixed regression with PVRZ importation
- updated BG:EE resource importation list (ttf files, existDELETE, KEY: Duplicate)
- updated BIGLOGO.BAM and TITLE.BAM
Version 1.0 Release Candidate 10.1
- Removed tileconv/tile2ee dependencies and unused wed, tbs files (Pull request #20 by Argent77 on Github)
- Fixed Mac OS and Linux support (hopefully)
(reuploaded with additional mac/linux fixes)
Version 1.0 Release Candidate 10
General changes and fixes:
- WeiDU updated to Version 246
- 64-bit WeiDU binaries added to package (64-bit setup-EET used by default)
- SPLPROT.2DA importation and patching (weapons should no longer break past chapter 6)
- impact projectile patching
- IncrementGlobal chapter patching
- macros.tph now uses NearInfinity names for Effects comments (cosmetic change)
- housg3state5 dialog state variable added to cpmvars (Pull request #10 by AstroBryGuy on Github)
- EET.ico file with multiple resolutions (Pull request #11 by Rakhsev on Github)
- vanilla OnCreation() trigger removed from AR4000.bcs (Issue #12 on Github)
- added DLC Merger to compatibility list (Pull request #15 by Roxanne on Github)
- removed reputation reset during SoA transition (Issue #16 on Github, the feature will be likely implemented back once I test the transition on 2.5 patch - better safe than sorry)
- Baldur.exe patching is now done with external LUA code to save memory (Issue #17 on Github, REPLACE_TEXTUALLY used on 5MB+ file may be too much for BWS installation)
Changes related to BG2:EE patch 2.5.16.6:
- updated BG2:EE GUI (based on latest UI.MENU, SoD GUI still awaits for unreleased 2.5 SoD patch in order to get the same functionality)
- removed BCS and DLG patching for stuff fixed in the patch
- additional resource and special fields patching (based on recent NearInfinity changelogs)
- DisplayStringPoint, DisplayStringPointLog strref patching in reversed order
- BitCheck, Proficiency, ProficiencyGT, ProficiencyLT triggers patching
- BitSet, BitClear, IncrementGlobalOnce, IncrementGlobalOnceEx, PlaySoundNotRanged, PlaySoundThroughVoice actions patching
- removed cheat area codes for SoA and ToB areas (they are now part of vanilla game)
Version 1.0 Release Candidate 9.2f
Improved mac compatbility
Version 1.0 Release Candidate 9.2e
Latest tileconv and tile2ee compatible with macOS Sierra
Version 1.0 Release Candidate 9.2d
- fixed minor GUI text problems (Assign keys tip, Delete a contingency tip) - both vanilla bugs
- starting a new ToB campaign grants the "Slayer Change" innate ability
- starting a new ToB campaign reveals Sacred Grove on worldmap (this time for real)
Version 1.0 Release Candidate 9.2c
- fixed minor GUI text problems (Monk descriptin, gender tip) - both vanilla bugs
- starting game from command line will no longer report problem "Error loading menu: [string "function onopen07011758 () ..."]:6: 'then' expected near ')'"
- Spanish voiceover for BG1 movies added