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Item frame optimization and block picking support #2203

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merged 1 commit into from
May 9, 2021

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@Camotoy Camotoy commented May 9, 2021

Geyser now supports block picking for item frames. It checks to see if the item frame has an item in it - if so, it attempts the same block picking process with the item inside (NBT included). Otherwise, it attempts to pick for an item frame item.

This commit also improves item frames by having the internal map store the entity and not the ID - in many situations, this prevents two maps from having to be searched. Additionally, item frames are no longer despawned if an item is placed on them - rather, it waits until the server tells us to despawn the entity.

Geyser now supports block picking for item frames. It checks to see if the item frame has an item in it - if so, it attempts the same block picking process with the item inside (NBT included). Otherwise, it attempts to pick for an item frame item.

This commit also improves item frames by having the internal map store the entity and not the ID - in many situations, this prevents two maps from having to be searched. Additionally, item frames are no longer despawned if an item is placed on them - rather, it waits until the server tells us to despawn the entity.
@Camotoy Camotoy merged commit 0691bb6 into GeyserMC:master May 9, 2021
@Camotoy Camotoy deleted the itemframeblockpicking branch May 9, 2021 19:44
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2 participants