Memory game build using React JS library. Components state is managed to respond to user events.
- The application renders different images to the screen. Each image listens for click events.
- The application keeps track of the user's score. The user's score is incremented on clicking an image for the first time. The user's score resets to 0 if they click the same image more than once.
- Every time an image is clicked, the images rendered to the page shuffle themselves in a random order.
- Once the user's score is reset after an incorrect guess, the game restarts.
- React
- ES6
- Bootstrap
- CSS