Disable input fields if indirectly modified #336
Merged
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This is a small tweak for when input fields get inactivated. It inactivates input if the value gets modified indirectly via the new bonus types. (the healing surge field was still active when modified by a feat/untyped etc. bonus)
The method is a bit clumsy as it relies on the specific naming of the accumulator keys (
.value
,.max
), but I hope it covers most cases.