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No player is permitted to build anything in a place occupied by units. However due to small delays of pathfinder updates (which is done asynchronously), an object might happen to be inside a static object.
In such a case, the object should move to the closest non-occupied point. If it is moving, new path should be found from the non-occupied point to the target and prepended by the objects current position.
Due to imprecise object movement, inertia and so on, an object may temporarily or permanently cross exclusion area by some small distance. If a new path is searched during during that moment, none is found and the object gets forever stuck.
No player is permitted to build anything in a place occupied by units. However due to small delays of pathfinder updates (which is done asynchronously), an object might happen to be inside a static object.
In such a case, the object should move to the closest non-occupied point. If it is moving, new path should be found from the non-occupied point to the target and prepended by the objects current position.
This is related to #98.
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