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Revamp usage instructions #297
Revamp usage instructions #297
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Way better instructions than dumping the executable in the game dir, thanks. I'll try the full procedure for Linux step by step to make sure we don't miss anything
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I spotted a few minor changes that could be made. I intend to merge this today.
Before this change, users would have to jump through hoops in order to make sure that they’re using the .d3m files from this repo (as opposed to the .d3m files that came with their version of Descent 3). Specifically, users would have to remove or backup Descent 3’s original netgames/ directory, create a new one, hunt down TCP_IP.d3c and copy it to the new netgames/ directory. This change makes it easier for users to use the latest version of working by creating a netgames/ directory for them. All they have to do is replace the old one with the new one. Fixes DescentDevelopers#369.
This commit revamps the usage instructions in order to accomplish two goals: 1. Make the instructions easier to follow by turning them into a numbered list. 2. Make sure that macOS and Linux users install all of the built libraries for their platforms.
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Pull Request Type
Description
This commit revamps the usage instructions in order to accomplish two goals:
In order to accomplish goal number 2, this PR makes it so that the
online/
andnetgames/
directories are automatically generated for macOS and Linux users.Related Issues
Resolves #120. Fixes #369.
Checklist
Additional Comments
Here are some things that I wasn’t sure about:
NetgamesDir
. I wasn’t sure if I should call itNetgamesDir
orNetGamesDir
. I went withNetgamesDir
because the folder itself doesn’t do anything to separate the two words..hog
files, except ford3-linux.hog
”. This is done to make sure that an old version ofd3-linux.hog
doesn’t get used. Is there a macOS equivalent of that file? The Steam version of Descent 3 for macOS usesd3-linux.hog
. Does the GraphSim version of Descent 3 have something similar tod3-linux.hog
?