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bump version to 4.2.12
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Cvolton committed Nov 8, 2024
1 parent c1964e4 commit 47fc426
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Showing 3 changed files with 16 additions and 3 deletions.
4 changes: 4 additions & 0 deletions changelog.md
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# Changelog
## <cg>v4.2.12</c> (2024-11-09)
* <cg>Added</c> proper support for <co>Event Levels</c>
This is the last release for GD 2.206

## <cg>v4.2.11</c> (2024-10-18)
* <cg>Fixed</c> <cr>incorrect popup ordering</c> in <co>Filtered Search</c>
* <cg>Removed</c> <cl>filter button</c> from <co>Favorite Lists</c> \
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2 changes: 1 addition & 1 deletion mod.json
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{
"geode": "3.8.1",
"version": "v4.2.11",
"version": "v4.2.12",
"gd": {
"win": "2.206",
"android": "2.206",
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13 changes: 11 additions & 2 deletions src/hooks/CreatorLayer.cpp
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Expand Up @@ -14,9 +14,18 @@ class BI_DLL $modify(BICreatorLayer, CreatorLayer) {
* Callbacks
*/
void onCustomCreatorLayer(CCObject* sender){
auto browserLayer = CustomCreatorLayer::scene();
/*auto browserLayer = CustomCreatorLayer::scene();
auto transitionFade = CCTransitionFade::create(0.5, browserLayer);
CCDirector::sharedDirector()->pushScene(transitionFade);
CCDirector::sharedDirector()->pushScene(transitionFade);*/

auto GLM = GameLevelManager::sharedState();

//GLM->m_eventIDUnk = 200001;
//GLM->m_eventIDUnk = 0;
//GLM->m_eventTimeLeft = 10;

DailyLevelPage::create(GJTimedLevelType::Event)->show();
GLM->onGetGJDailyLevelStateCompleted("200001|10|DnPpScFxLfncPCAsBCAcDAA0eBA==|30277190f6c65bbde4b548ab562303aed7ab50e7", "event_state");
}

/*
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