NEAT stands for "Evolving Neural Networks through Augmenting Topologies"
Original version in JavaScript programmed by Code-Bullet at here.
Ported by CoolCat467 to Python3.11. Based of Code-Bullet's Javascript.
Version 0.0.0: Initial Public Release
Version 1.0.0: Implemented Save-Load feature as requested in the original project
Version 1.1.0: Added documentation, added BaseEntity object that BasePlayer now inherits, changed some other small things. Removed un-needed dependency on threading module, as it was not used.
Version 2.0.1: Various changes to make pylint happy and minor fixes, removed pygame requirements.
Version 2.1.0: Fix type annotations, make code cleaner, rename ConnHist
to History
, and add World
class. With the new type annotation fixes, it should be possible to compile this module to a C extension using mypyc for even faster code.
P.S.: If Code-Bullet ever sees this, your youtube videos are great.