Skip to content

Version 0.3.4

Latest
Compare
Choose a tag to compare
@ConsideredHamster ConsideredHamster released this 18 May 12:24

MINOR CHANGES

  • added a pop-up about Tutorial on the second floor for new players

  • decreased the amount of healing Goo receives from absorbing its spawn

  • decreased the distance between Tengu's shadows spawned in the alternate phase

  • DM-300 now spawns immediately aggroed and closer to the starting room

  • decreased DM-100's health by half (they deserved it)

  • boss summons no longer grant any experience

  • piranhas are now resistant to fire and immune to burning

  • changed skeletons spawning on the fifth floor to gnoll shamans

  • evil eyes no longer drop meat, but vampire bats do

  • buying, selling, and stealing items from shops now takes one turn

  • increased amount of ammo/gunpowder/bombs sold at the last shop

  • freezing duration from Wands of Ice Barrier will ignore the target's armor now

  • Scrolls of Phase Warp are now more reliably random

BUGS & ISSUES

  • fixed Yog's fists not counting as magical enemies

  • fixed the burning fist ability description

  • fixed evil eyes being able to hit you twice

  • fixed DM-300 bombs not exploding at the same time

  • fixed DM-300 being able to hit you at a distance

  • fixed DM-300 being able to use abilities while asleep

  • fixed DM-300 always throwing two bombs while enraged

  • fixed dropping/throwing equipped armor taking fewer turns than unequipping it

  • fixed Scrolls of Detect Magic failing to identify equipped items in certain cases

  • fixed some shelves being inaccessible on warehouse floors

  • fixed vampiric weapons draining health from magical enemies

  • fixed the guard buff lasting longer than intended

  • fixed some other (even less important) stuff