MINOR CHANGES
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added a pop-up about Tutorial on the second floor for new players
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decreased the amount of healing Goo receives from absorbing its spawn
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decreased the distance between Tengu's shadows spawned in the alternate phase
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DM-300 now spawns immediately aggroed and closer to the starting room
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decreased DM-100's health by half (they deserved it)
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boss summons no longer grant any experience
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piranhas are now resistant to fire and immune to burning
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changed skeletons spawning on the fifth floor to gnoll shamans
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evil eyes no longer drop meat, but vampire bats do
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buying, selling, and stealing items from shops now takes one turn
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increased amount of ammo/gunpowder/bombs sold at the last shop
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freezing duration from Wands of Ice Barrier will ignore the target's armor now
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Scrolls of Phase Warp are now more reliably random
BUGS & ISSUES
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fixed Yog's fists not counting as magical enemies
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fixed the burning fist ability description
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fixed evil eyes being able to hit you twice
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fixed DM-300 bombs not exploding at the same time
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fixed DM-300 being able to hit you at a distance
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fixed DM-300 being able to use abilities while asleep
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fixed DM-300 always throwing two bombs while enraged
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fixed dropping/throwing equipped armor taking fewer turns than unequipping it
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fixed Scrolls of Detect Magic failing to identify equipped items in certain cases
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fixed some shelves being inaccessible on warehouse floors
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fixed vampiric weapons draining health from magical enemies
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fixed the guard buff lasting longer than intended
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fixed some other (even less important) stuff