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Remove unused logging
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Gerkiz committed Feb 7, 2025
1 parent 0cce371 commit 01b43ed
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1 change: 0 additions & 1 deletion utils/start.lua
Original file line number Diff line number Diff line change
Expand Up @@ -34,7 +34,6 @@ function Public.blueprint(surface)
local tiles = {}
local ghosts = item.stack.build_blueprint { surface = surface, force = 'player', position = position, build_mode = defines.build_mode.forced }
for _, ghost in pairs(ghosts) do
log(serpent.block(ghost.ghost_type))
if ghost.ghost_type == 'tile' then
table.insert(tiles, { name = ghost.ghost_name, position = ghost.position })
ghost.destroy()
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