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1.82.15 Preview [Codename: Natlan]

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@neon-nyan neon-nyan released this 28 Jan 10:19
· 96 commits to preview since this release
b63b8d3

Note

Due to amount of changes being made into our codebases, we only push 1.82.15 update to preview release.
The changes for later stable release will be shipped in the next update (1.82.16) as well as preview.

What's new? - 1.82.15

  • [Fix] Taskbar progress did not disappear after game install/update, by @shatyuka
  • [Imp] Use Persistent folder for Audio VO when possible, by @neon-nyan
  • [Fix] Lock .NET SDK version to 9.0.1, by @bagusnl
  • [New] Check for UAC availability status, by @shatyuka
    • UAC is needed for the game, when it's disabled it might give "Anti-cheat error" message and refusing to run the game. In this case, we might not recommend you to use debloated Windows Scripts/ISOs to avoid any compatibility issues.
  • [Imp] CodeQA based on Qodana and ReSharper suggestions, by @neon-nyan
  • [New] Introducing Hash extension for hashing FileStream, string, Span<T> and FileInfo with both synchronous and asynchronous version of the methods. The methods uses generic type of any member of HashAlgorithm (Such as: MD5, SHA#, HMACSHA#, etc.) and NonCryptographicHashAlgorithm (Such as: Crc32, XxHash#, etc.) to specify which kind of hash to be used, by @neon-nyan
  • [Imp] Separating InternalAppJSONContext members into its own JsonContext, by @neon-nyan
  • [Imp] Update H.NotifyIcon to work with CsWin32 v0.3.162, by @neon-nyan
  • [Imp] Update NuGet packages, by @neon-nyan & @bagusnl
  • [Imp] Recompile and Update StaticLibs for NativeAOT libraries link, by @neon-nyan
    • Update Rust compiler for csharp_bindings to rustc 1.84.0 (9fc6b4312 2025-01-07) (Stable)
    • Remove dependency to MSVCRT library (Manual VC++ 2019/2022 Redist installation should no longer be needed) and fully utilize UCRT as its runtime library.
    • Update libwebp libraries to: https://github.com/webmproject/libwebp/tree/f8f241071001e1a3807f34a26a03a742ea843458
    • Favor speed + inline optimizaton build (/O2 + /Ob2 + /Oi + /Ot)
    • Recompile all static libraries using Microsoft Visual C++ 2022 (19.43.34618) compiler.
    • Optimize Rust library, csharp_bindings to use full LTO.
  • [Imp] Update dependency submodules, by @neon-nyan
  • [Imp] Switch from managed Process to directly use Win32 APIs on ProcessChecker, by @neon-nyan
  • [Imp] [ZZZ GSP] Change High-Precision Character Animation option from Checkbox to ComboBox and add two other options: Dynamic and Global, by @neon-nyan
  • [Loc] Sync locales, by localizers <3

Full Changelog: CL-v1.82.14-pre...CL-v1.82.15-pre

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