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Linting a swift iOS pod raises code sign errors without a certificate #13
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Code Signing is required for Cocoa Touch Frameworks, otherwise the |
It is required when building for the device, but not when building for the simulator. |
So linting should specifically build against a simulator architecture for iOS? |
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Is it possible to not code sign when linting? Otherwise it will be difficult listing Swift iOS pods on travis etc where we don't have a certificate.
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