Releases: CleverRaven/Cataclysm-DDA
Cataclysm-DDA experimental build 2024-07-30-0433
What's Changed
- [MoM] Change Voltaic Strikes and Electrical Discharge to concentration by @Standing-Storm in #75313
Full Changelog: cdda-experimental-2024-07-29-2156...cdda-experimental-2024-07-30-0433
Cataclysm-DDA experimental build 2024-07-29-2156
What's Changed
- Safer NPC Ranged Weapon Use by @ShnitzelX2 in #75297
- [ Xedra Evolved ]Undine and Salamander no longer sweat by @Maleclypse in #75123
- Remove guaranteed residential solar, add random residential solar by @Maleclypse in #75227
- XE Migo Stalking Warper by @Maleclypse in #75158
- fix missing color in nursing_home_8 by @nornagon in #75312
- add THROW_DAMAGE enchantment by @GuardianDll in #75300
- make ammo effect able to run EoC by @GuardianDll in #75291
- Add npc_loc_relative mutator by @Procyonae in #74219
- Appease clang by @ehughsbaird in #75271
- add ar-15 .22 conversion kit by @GuardianDll in #75210
Full Changelog: cdda-experimental-2024-07-29-1847...cdda-experimental-2024-07-29-2156
Cataclysm-DDA experimental build 2024-07-29-1847
What's Changed
- Prevent segfault when unloading from spillable container by @inogenous in #75299
Full Changelog: cdda-experimental-2024-07-29-1447...cdda-experimental-2024-07-29-1847
Cataclysm-DDA experimental build 2024-07-29-1447
What's Changed
- Provide insertion failure reasons from only eligible pockets by @inogenous in #75304
Full Changelog: cdda-experimental-2024-07-29-0544...cdda-experimental-2024-07-29-1447
Cataclysm-DDA experimental build 2024-07-29-0544
What's Changed
- Updated milling documentation by @PatrikLundell in #75294
- Correct Petri dish description by @Karol1223 in #75290
- Begin pruning the old
to-hit
list - Part 1 by @Karol1223 in #75267 - [MoM] Update Brilliant Flash to use standard blind effect by @Standing-Storm in #75296
Full Changelog: cdda-experimental-2024-07-29-0236...cdda-experimental-2024-07-29-0544
Cataclysm-DDA experimental build 2024-07-29-0236
What's Changed
- Add more granularity to overmap vision by @ehughsbaird in #75236
Full Changelog: cdda-experimental-2024-07-28-2319...cdda-experimental-2024-07-29-0236
Cataclysm-DDA experimental build 2024-07-28-2319
What's Changed
- Added Russian "ё" to remove_accent function by @achpile in #75234
- Load container only when location is of that kind by @alef in #75289
Full Changelog: cdda-experimental-2024-07-28-1953...cdda-experimental-2024-07-28-2319
Cataclysm-DDA experimental build 2024-07-28-1953
What's Changed
- Stop iteminfo test from failing w/ mod damage types by @ehughsbaird in #75278
- Obsolete Dire Wolves by @Karol1223 in #75241
Full Changelog: cdda-experimental-2024-07-28-1646...cdda-experimental-2024-07-28-1953
Cataclysm-DDA experimental build 2024-07-28-1646
What's Changed
- [XE] Add Tier 5 of vampirism + related tweaks by @SariusSkelrets in #75199
Full Changelog: cdda-experimental-2024-07-28-0227...cdda-experimental-2024-07-28-1646
Cataclysm-DDA experimental build 2024-07-28-0227
What's Changed
- Coyote audit by @Karol1223 in #75259
- Treat bleeding from pets by @Roguecop in #75274
- Remove bloated comments from translation files, part 2 by @Uwuewsky in #75253
- Mesoamerican weaponry update by @Termineitor244 in #75248
- [magiclysm] add message to feral wizards spell by @casswedson in #75246
- Fixed map generate bug by @PatrikLundell in #75270
Full Changelog: cdda-experimental-2024-07-27-2340...cdda-experimental-2024-07-28-0227