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Fix characters at the wrong level #75459

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Aug 5, 2024
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2 changes: 1 addition & 1 deletion src/mapgen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -7161,7 +7161,7 @@ void map::rotate( int turns, const bool setpos_safe )
// Then we place it back from scratch
// It could be rewritten to utilize the fact that rotation shouldn't cross overmaps
shared_ptr_fast<npc> npc_ptr = overmap_buffer.remove_npc( np.getID() );
np.spawn_at_precise( tripoint_abs_ms( getabs( tripoint( new_pos, abs_sub.z() ) ) ) );
np.spawn_at_precise( tripoint_abs_ms( getabs( tripoint( new_pos, sq.z ) ) ) );
overmap_buffer.insert_npc( npc_ptr );
}
}
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