Show variant tiles for overmap vision levels #75456
Merged
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Summary
None
Purpose of change
Solves one of the problems in #75454
I left the new tile category out of the random seed generation, so only the first tile of the possible variants was ever used for overmap vision level tiles.
Describe the solution
Add the new tile category to random seed generation.
Testing
@vetall812 Lent me their tileset, and I could use it to verify that it worked: