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Raptor adjustments #43350
Raptor adjustments #43350
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this isn't working yet
I've also noticed that sometimes when a pupating zombie dies a message "failed to place monster" is displayed. |
@KorGgenT reminder to see if you can see the problem with the spell json |
not sure how to do an easy diff but like this
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Can you also look into regen rate? 20 regen + 6 bullet armor is like quarter of a shoggoth and twice a molerat, |
Thanks for spotting that @irwiss, looks like I forgot to turn it down on the full sized pupating zombie when I turned it down on the smaller one |
These ones won't explode. Maybe they're waiting for a chance to further evolve.
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Love the decoys, and the raptor spawn is an important bugfix
Summary
SUMMARY: Balance "Adjust spawning and performance of flesh-raptors"
Purpose of change
Flesh raptors are appearing too early and are maybe a bit too tough.
Closes #43340, or should if I can get the spell code to cooperate.
Describe the solution
Testing
Tested, all working good except they're not spawning around the pupating zombie corpse, they still appear around the player. Looking into that.
EDIT: @KorGgenT fixed it.
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