Fix look_at_from_position()
usage in Your first 2D game tutorial
#1633
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name: Continuous integration | |
on: | |
push: | |
pull_request: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.event.pull_request.number || github.ref_name }} | |
cancel-in-progress: true | |
jobs: | |
build: | |
runs-on: ubuntu-24.04 | |
timeout-minutes: 120 | |
steps: | |
- name: Checkout | |
uses: actions/checkout@v4 | |
- name: Style checks via pre-commit | |
uses: pre-commit/action@v3.0.1 | |
- name: Get Python version | |
id: pythonv | |
run: | | |
echo "PYTHON_VERSION=$(python --version)" >> $GITHUB_OUTPUT | |
- name: Restore cached virtualenv | |
uses: actions/cache/restore@v4 | |
with: | |
key: venv-${{ runner.os }}-${{ steps.pythonv.outputs.PYTHON_VERSION }}-${{ hashFiles('requirements.txt') }} | |
path: .venv | |
- name: Install dependencies | |
run: | | |
python -m venv .venv | |
source .venv/bin/activate | |
python -m pip install -r requirements.txt | |
echo "$VIRTUAL_ENV/bin" >> $GITHUB_PATH | |
echo "VIRTUAL_ENV=$VIRTUAL_ENV" >> $GITHUB_ENV | |
- name: Save virtualenv cache | |
uses: actions/cache/save@v4 | |
with: | |
key: venv-${{ runner.os }}-${{ steps.pythonv.outputs.PYTHON_VERSION }}-${{ hashFiles('requirements.txt') }} | |
path: .venv | |
# Use dummy builder to improve performance as we don't need the generated HTML in this workflow. | |
- name: Sphinx build | |
run: | | |
source .venv/bin/activate | |
make SPHINXOPTS='--color -j 4 -W' dummy |