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Create vectorRotate3D.sqf #898
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File for rotating one vector about a second vector as a rotation axis by a set angle measure.
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* [weaponDir player, [0,0,1], 25] call CBA_fnc_vectorRotate3D | ||
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* Public: No |
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Shouldn't this be public though?
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Not part of CBA's header anyways.
params ["vector", "_rotationAxis", "_theta"]; | ||
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private _normalVector = vectorNormalized _rotationAxis; | ||
private = _s_theta = sin(_theta); |
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typo =
@@ -0,0 +1,34 @@ | |||
/* |
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Header style doesn't match rest of CBA
https://github.com/CBATeam/CBA_A3/blob/master/addons/vectors/fnc_vectRotate2D.sqf
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A better header with examples and such:
https://github.com/CBATeam/CBA_A3/blob/master/addons/settings/fnc_init.sqf
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@commy2 |
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addons/vectors/fnc_vectRotate3D.sqf
Outdated
*/ | ||
/* ---------------------------------------------------------------------------- | ||
Function: CBA_fnc_vectRotate3D | ||
Description: |
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Missing newline above. Same for Returns and Author below. Might want to add an example as shown here as well:
https://github.com/CBATeam/CBA_A3/blob/master/addons/settings/fnc_init.sqf
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Needs testing. |
execVM "\x\cba\addons\vectors\test_vectors.sqf"
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When merged this pull request will:
Add a file for rotating one vector about a second vector as a rotation axis by a set angle measure.