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BenoitGeslain committed Jan 29, 2024
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<tr id="row_0_3_41_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1Redirection_1_1ParametersToolkit.html" target="_self">ParametersToolkit</a></td><td class="desc"></td></tr>
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<tr id="row_0_6_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1ReadOnlyDrawer.html" target="_self">ReadOnlyDrawer</a></td><td class="desc">This class contain custom drawer for ReadOnly attribute </td></tr>
<tr id="row_0_7_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1ReadOnlyAttribute.html" target="_self">ReadOnlyAttribute</a></td><td class="desc">Read Only attribute. Attribute is use only to mark ReadOnly properties </td></tr>
<tr id="row_0_8_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1Toolkit.html" target="_self">Toolkit</a></td><td class="desc"></td></tr>
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<tr id="row_0_5_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html" target="_self">SceneController</a></td><td class="desc"></td></tr>
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<tr id="row_0_6_0_" class="even"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1Visualisation_1_1BRVisuals.html" target="_self">BRVisuals</a></td><td class="desc"></td></tr>
<tr id="row_0_6_1_"><td class="entry"><span style="width:48px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1Visualisation_1_1WRVisuals.html" target="_self">WRVisuals</a></td><td class="desc"></td></tr>
<tr id="row_0_7_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1ReadOnlyDrawer.html" target="_self">ReadOnlyDrawer</a></td><td class="desc">This class contain custom drawer for ReadOnly attribute </td></tr>
<tr id="row_0_8_"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1ReadOnlyAttribute.html" target="_self">ReadOnlyAttribute</a></td><td class="desc">Read Only attribute. Attribute is use only to mark ReadOnly properties </td></tr>
<tr id="row_0_9_" class="even"><td class="entry"><span style="width:32px;display:inline-block;">&#160;</span><span class="icona"><span class="icon">C</span></span><a class="el" href="classVHToolkit_1_1Toolkit.html" target="_self">Toolkit</a></td><td class="desc"></td></tr>
</table>
</div><!-- directory -->
</div><!-- contents -->
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</iframe>
</div>

<div id="nav-path" class="navpath">
<ul>
<li class="navelem"><a class="el" href="namespaceVHToolkit.html">VHToolkit</a></li><li class="navelem"><a class="el" href="namespaceVHToolkit_1_1UserInput.html">UserInput</a></li><li class="navelem"><a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html">SceneController</a></li> </ul>
</div>
</div><!-- top -->
<div class="header">
<div class="headertitle">
<div class="title">SceneController Member List</div> </div>
<div class="title">VHToolkit.UserInput.SceneController Member List</div> </div>
</div><!--header-->
<div class="contents">

<p>This is the complete list of members for <a class="el" href="classSceneController.html">SceneController</a>, including all inherited members.</p>
<p>This is the complete list of members for <a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html">VHToolkit.UserInput.SceneController</a>, including all inherited members.</p>
<table class="directory">
<tr class="even"><td class="entry"><a class="el" href="classSceneController.html#aeabacdb6107f93b9449fe77d43244ebc">ResetCubes</a>()</td><td class="entry"><a class="el" href="classSceneController.html">SceneController</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
<tr class="even"><td class="entry"><a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html#a6e265a5b2f2ccb183d272f03b81499fe">ResetCubes</a>()</td><td class="entry"><a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html">VHToolkit.UserInput.SceneController</a></td><td class="entry"><span class="mlabel">inline</span></td></tr>
</table></div><!-- contents -->
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<hr class="footer"/><address class="footer"><small>
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<meta http-equiv="X-UA-Compatible" content="IE=9"/>
<meta name="generator" content="Doxygen 1.9.1"/>
<meta name="viewport" content="width=device-width, initial-scale=1"/>
<title>Visuo-haptic Illusions Toolkit: SceneController Class Reference</title>
<title>Visuo-haptic Illusions Toolkit: VHToolkit.UserInput.SceneController Class Reference</title>
<link href="tabs.css" rel="stylesheet" type="text/css"/>
<script type="text/javascript" src="jquery.js"></script>
<script type="text/javascript" src="dynsections.js"></script>
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</iframe>
</div>

<div id="nav-path" class="navpath">
<ul>
<li class="navelem"><a class="el" href="namespaceVHToolkit.html">VHToolkit</a></li><li class="navelem"><a class="el" href="namespaceVHToolkit_1_1UserInput.html">UserInput</a></li><li class="navelem"><a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html">SceneController</a></li> </ul>
</div>
</div><!-- top -->
<div class="header">
<div class="summary">
<a href="#pub-methods">Public Member Functions</a> &#124;
<a href="classSceneController-members.html">List of all members</a> </div>
<a href="classVHToolkit_1_1UserInput_1_1SceneController-members.html">List of all members</a> </div>
<div class="headertitle">
<div class="title">SceneController Class Reference</div> </div>
<div class="title">VHToolkit.UserInput.SceneController Class Reference</div> </div>
</div><!--header-->
<div class="contents">
<div class="dynheader">
Inheritance diagram for SceneController:</div>
Inheritance diagram for VHToolkit.UserInput.SceneController:</div>
<div class="dyncontent">
<div class="center">
<img src="classSceneController.png" alt=""/>
<img src="classVHToolkit_1_1UserInput_1_1SceneController.png" alt=""/>
</div></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public Member Functions</h2></td></tr>
<tr class="memitem:aeabacdb6107f93b9449fe77d43244ebc"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classSceneController.html#aeabacdb6107f93b9449fe77d43244ebc">ResetCubes</a> ()</td></tr>
<tr class="separator:aeabacdb6107f93b9449fe77d43244ebc"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6e265a5b2f2ccb183d272f03b81499fe"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html#a6e265a5b2f2ccb183d272f03b81499fe">ResetCubes</a> ()</td></tr>
<tr class="separator:a6e265a5b2f2ccb183d272f03b81499fe"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table>
<h2 class="groupheader">Member Function Documentation</h2>
<a id="aeabacdb6107f93b9449fe77d43244ebc"></a>
<h2 class="memtitle"><span class="permalink"><a href="#aeabacdb6107f93b9449fe77d43244ebc">&#9670;&nbsp;</a></span>ResetCubes()</h2>
<a id="a6e265a5b2f2ccb183d272f03b81499fe"></a>
<h2 class="memtitle"><span class="permalink"><a href="#a6e265a5b2f2ccb183d272f03b81499fe">&#9670;&nbsp;</a></span>ResetCubes()</h2>

<div class="memitem">
<div class="memproto">
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<td class="mlabels-left">
<table class="memname">
<tr>
<td class="memname">void SceneController.ResetCubes </td>
<td class="memname">void VHToolkit.UserInput.SceneController.ResetCubes </td>
<td>(</td>
<td class="paramname"></td><td>)</td>
<td></td>
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2 changes: 1 addition & 1 deletion classes.html
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<dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Razzaque2001Curvature.html">Razzaque2001Curvature</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Razzaque2001Hybrid.html">Razzaque2001Hybrid</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Razzaque2001OverTimeRotation.html">Razzaque2001OverTimeRotation</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Razzaque2001Rotational.html">Razzaque2001Rotational</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1ReadOnlyAttribute.html">ReadOnlyAttribute</a> (<a class="el" href="namespaceVHToolkit.html">VHToolkit</a>)</dd><dd><a class="el" href="classVHToolkit_1_1ReadOnlyDrawer.html">ReadOnlyDrawer</a> (<a class="el" href="namespaceVHToolkit.html">VHToolkit</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Logging_1_1RedirectionDataMap.html">RedirectionDataMap</a> (<a class="el" href="namespaceVHToolkit_1_1Logging.html">VHToolkit.Logging</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1RedirectionTechnique.html">RedirectionTechnique</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1ResetBodyRedirection.html">ResetBodyRedirection</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1ResetWorldRedirection.html">ResetWorldRedirection</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd></dl>
<dl class="classindex even">
<dt class="alphachar"><a name="letter_S">S</a></dt>
<dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Samad2019Weight.html">Samad2019Weight</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Calibration_1_1SceneCalibration.html">SceneCalibration</a> (<a class="el" href="namespaceVHToolkit_1_1Calibration.html">VHToolkit.Calibration</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Calibration_1_1SceneCalibrationEditor.html">SceneCalibrationEditor</a> (<a class="el" href="namespaceVHToolkit_1_1Calibration.html">VHToolkit.Calibration</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Logging_1_1RedirectionDataMap_1_1SceneClassMap.html">RedirectionDataMap.SceneClassMap</a> (<a class="el" href="namespaceVHToolkit_1_1Logging.html">VHToolkit.Logging</a>)</dd><dd><a class="el" href="classSceneController.html">SceneController</a></dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1SteerInDirection.html">SteerInDirection</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1SteerToCenter.html">SteerToCenter</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1SteerToMultipleTargets.html">SteerToMultipleTargets</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1SteerToOrbit.html">SteerToOrbit</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Steinicke2008Translational.html">Steinicke2008Translational</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd></dl>
<dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Samad2019Weight.html">Samad2019Weight</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Calibration_1_1SceneCalibration.html">SceneCalibration</a> (<a class="el" href="namespaceVHToolkit_1_1Calibration.html">VHToolkit.Calibration</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Calibration_1_1SceneCalibrationEditor.html">SceneCalibrationEditor</a> (<a class="el" href="namespaceVHToolkit_1_1Calibration.html">VHToolkit.Calibration</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Logging_1_1RedirectionDataMap_1_1SceneClassMap.html">RedirectionDataMap.SceneClassMap</a> (<a class="el" href="namespaceVHToolkit_1_1Logging.html">VHToolkit.Logging</a>)</dd><dd><a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html">SceneController</a> (<a class="el" href="namespaceVHToolkit_1_1UserInput.html">VHToolkit.UserInput</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1SteerInDirection.html">SteerInDirection</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1SteerToCenter.html">SteerToCenter</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1SteerToMultipleTargets.html">SteerToMultipleTargets</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1SteerToOrbit.html">SteerToOrbit</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Steinicke2008Translational.html">Steinicke2008Translational</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd></dl>
<dl class="classindex odd">
<dt class="alphachar"><a name="letter_T">T</a></dt>
<dd><a class="el" href="classVHToolkit_1_1Redirection_1_1Techniques.html">Techniques</a> (<a class="el" href="namespaceVHToolkit_1_1Redirection.html">VHToolkit.Redirection</a>)</dd><dd><a class="el" href="classVHToolkit_1_1Toolkit.html">Toolkit</a> (<a class="el" href="namespaceVHToolkit.html">VHToolkit</a>)</dd></dl>
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: <a class="el" href="classVHToolkit_1_1Redirection_1_1Interaction.html#a74588fea10ef444f522072f1c52cf3a8">VHToolkit.Redirection.Interaction</a>
</li>
<li>ResetCubes()
: <a class="el" href="classSceneController.html#aeabacdb6107f93b9449fe77d43244ebc">SceneController</a>
: <a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html#a6e265a5b2f2ccb183d272f03b81499fe">VHToolkit.UserInput.SceneController</a>
</li>
<li>ResetRedirection()
: <a class="el" href="classVHToolkit_1_1Redirection_1_1BodyRedirection.html#aa951539f8a1a279c72c1dba293cdfb70">VHToolkit.Redirection.BodyRedirection</a>
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: <a class="el" href="classVHToolkit_1_1Redirection_1_1Interaction.html#a74588fea10ef444f522072f1c52cf3a8">VHToolkit.Redirection.Interaction</a>
</li>
<li>ResetCubes()
: <a class="el" href="classSceneController.html#aeabacdb6107f93b9449fe77d43244ebc">SceneController</a>
: <a class="el" href="classVHToolkit_1_1UserInput_1_1SceneController.html#a6e265a5b2f2ccb183d272f03b81499fe">VHToolkit.UserInput.SceneController</a>
</li>
<li>ResetRedirection()
: <a class="el" href="classVHToolkit_1_1Redirection_1_1BodyRedirection.html#aa951539f8a1a279c72c1dba293cdfb70">VHToolkit.Redirection.BodyRedirection</a>
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