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Created a method for SetRegionGeometry.
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/* | ||
* This file is part of the Buildings and Habitats object Model (BHoM) | ||
* Copyright (c) 2015 - 2022, the respective contributors. All rights reserved. | ||
* | ||
* Each contributor holds copyright over their respective contributions. | ||
* The project versioning (Git) records all such contribution source information. | ||
* | ||
* | ||
* The BHoM is free software: you can redistribute it and/or modify | ||
* it under the terms of the GNU Lesser General Public License as published by | ||
* the Free Software Foundation, either version 3.0 of the License, or | ||
* (at your option) any later version. | ||
* | ||
* The BHoM is distributed in the hope that it will be useful, | ||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
* GNU Lesser General Public License for more details. | ||
* | ||
* You should have received a copy of the GNU Lesser General Public License | ||
* along with this code. If not, see <https://www.gnu.org/licenses/lgpl-3.0.html>. | ||
*/ | ||
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using System.ComponentModel; | ||
using BH.oM.Base.Attributes; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System; | ||
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using BH.oM.Environment.Elements; | ||
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using BH.Engine.Geometry; | ||
using BH.oM.Geometry; | ||
using BH.Engine.Base; | ||
using BH.oM.Analytical.Elements; | ||
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namespace BH.Engine.Environment | ||
{ | ||
public static partial class Modify | ||
{ | ||
[Description("Match closed Polylines to Regions (e.g. Rooms/Spaces) and update geometry. Where a Region Location point exists within a closed Polyline, the Polyline will be set as the Region Perimeter value.")] | ||
[Input("polyline", "A closed polyline representing the new Region Perimeter to be assigned.")] | ||
[Input("region", "Original Regions where Perimeter property is to be updated.")] | ||
[Output("region", "Regions with updated Perimeter geometry.")] | ||
public static List<IRegion> SetRegionGeometry(this List<Polyline> polyline, List<IRegion> region) | ||
{ | ||
List<IRegion> returnRegions = new List<IRegion>(); | ||
foreach (IRegion newRegion in region) | ||
{ | ||
Point pointinregion = newRegion.Perimeter.PointInRegion(); | ||
Polyline newGeometry = polyline.Where(x => x.IIsContaining(new List<Point>() { pointinregion })).FirstOrDefault(); | ||
newRegion.Perimeter = newGeometry; | ||
returnRegions.Add(newRegion); | ||
} | ||
return returnRegions; | ||
} | ||
} | ||
} |