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Merge pull request #140 from RathoreUtkarsh/master
Hacktoberfest-2022
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import javax.swing.*; | ||
import java.awt.*; | ||
import java.awt.event.*; | ||
public class Panel00 extends JPanel { | ||
Timer t = new Timer(1, new Listener()); | ||
int ctr = 0; | ||
double G = 0.1; //Gravitational Constant | ||
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final int xpos = 280; | ||
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double[] p2d = {280, 200}; | ||
double[] v2d = {0, 0}; | ||
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int points = 0; | ||
int lives = 0; | ||
int sides = 13; | ||
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double snorm = 400; | ||
double sd = 450; | ||
double sv = 0; | ||
boolean setlock = false; | ||
boolean rdown, ldown; | ||
double paddle = 130; | ||
double rtheta = 0; | ||
double ltheta = 0; | ||
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int preset[][] = { | ||
{0, 400, 135, 450,1}, //right paddle | ||
{135, 450, 270, 400,1}, //left paddle | ||
{270, 0, 300, 20, 1}, //first bouncey thingy | ||
{291, 0, 291, 500, 1}, //right wall | ||
{-1, 0, 270, 0, 1}, //top wall | ||
{0, -1, 0, 500, 1} //left wall | ||
}; | ||
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int[][] balls = { | ||
{80, 80, 30, 50}, | ||
{230, 280, 20, 200}, | ||
{50, 200, 25, 100}, | ||
{200, 100, 10, 500} | ||
}; | ||
int lines[][] = new int[100][5]; | ||
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public Panel00(){ | ||
super(); | ||
t.start(); | ||
addKeyListener(new Key()); | ||
setFocusable(true); | ||
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for(int i = 0; i < preset.length; i++){ | ||
lines[i] = preset[i]; | ||
} | ||
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int plen = preset.length; | ||
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int ct = 0; | ||
for(int k = 0; k < balls.length; k++){ | ||
int px = balls[k][0], py = balls[k][1], radius = balls[k][2]; | ||
for(double i = 0; i < 2 * Math.PI; i+= 2 * Math.PI/ sides){ | ||
ct++; | ||
lines[plen + ct][0] = px + (int) (radius * Math.cos(i)); | ||
lines[plen + ct][1] = py + (int) (radius * Math.sin(i)); | ||
lines[plen + ct][2] = px + (int) (radius * Math.cos(i - 2 *Math.PI / sides)); | ||
lines[plen + ct][3] = py + (int) (radius * Math.sin(i - 2 * Math.PI / sides)); | ||
} | ||
} | ||
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} | ||
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private class Listener implements ActionListener { | ||
public void actionPerformed(ActionEvent e){ | ||
repaint(); | ||
} | ||
} | ||
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public void paintComponent(Graphics g){ | ||
super.paintComponent(g); | ||
v2d[1] += G; | ||
p2d[1] += v2d[1]; | ||
p2d[0] += v2d[0]; | ||
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if(p2d[1] > 1000){ | ||
p2d[0] = 280; | ||
p2d[1] = 200; | ||
v2d[0] = 0; | ||
v2d[1] = 0; | ||
lives++; | ||
} | ||
if(p2d[0] == 280 && p2d[1] > sd){ | ||
p2d[1] = sd; | ||
v2d[1] = Math.min(v2d[1], sv); | ||
} | ||
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if(setlock == false){ | ||
sv *= 0.95; //the dampening coefficient for the springiness | ||
sv -= (sd - snorm)/30; | ||
sd += sv; | ||
} | ||
double rc = 0.1; | ||
if(rdown){ | ||
rtheta = Math.max(-0.5, rtheta - rc); | ||
}else{ | ||
rtheta = Math.min(0.5, rtheta + rc); | ||
} | ||
if(ldown){ | ||
ltheta = Math.max(-0.5, ltheta - rc); | ||
}else{ | ||
ltheta = Math.min(0.5, ltheta + rc); | ||
} | ||
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lines[0][2] = lines[0][0] + (int) (Math.cos(ltheta) * paddle); | ||
lines[0][3] = lines[0][1] + (int) (Math.sin(ltheta) * paddle); | ||
lines[1][0] = lines[1][2] + (int) (-Math.cos(rtheta) * paddle); | ||
lines[1][1] = lines[1][3] + (int) (Math.sin(rtheta) * paddle); | ||
int rX = (int) p2d[0]; | ||
int rY = (int) p2d[1]; | ||
int r = 10; | ||
g.setColor(Color.blue); | ||
g.drawArc(rX - r, rY - r, 2 * r, 2 * r, 0, 360); | ||
g.setColor(Color.black); | ||
for(int i = 0; i < lines.length; i++){ | ||
int x1 = lines[i][0], | ||
y1 = lines[i][1], | ||
x2 = lines[i][2]; | ||
double y2 = lines[i][3] + 0.0001; | ||
if(i > preset.length){ | ||
g.setColor(Color.red); | ||
} | ||
g.drawLine(x1, y1, x2, (int) Math.round(y2)); | ||
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double bmag = Math.sqrt(v2d[0] * v2d[0] + v2d[1] * v2d[1]); | ||
double lineslope = ((double)(x2 - x1))/((double)(y2 - y1)); | ||
double ballslope = v2d[0] / v2d[1]; | ||
//System.out.println(ballslope + " " + lineslope); | ||
//xpos * ballslope + p2d[1] = xpos * lineslope + y1; | ||
double binter = p2d[0] - ballslope * p2d[1]; | ||
double linter = x1 - lineslope * y1; | ||
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double y = (binter - linter)/(lineslope - ballslope); | ||
double sx = y * ballslope + binter; | ||
//double qx = y * lineslope + linter; | ||
double la = Math.atan2(y2 - y1, x2 - x1); | ||
double ba = Math.atan2(v2d[1], v2d[0]); | ||
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double da = 2 * la - ba; | ||
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//System.out.println(sx + " " + y); | ||
/* | ||
g.drawLine((int)sx, (int)y, (int)p2d[0], (int)p2d[1]); | ||
g.fillRect((int)sx - 2, (int)y - 2, 4, 4); | ||
g.drawLine((int)p2d[0], (int)p2d[1], (int) (p2d[0] + Math.cos(da) * 100), (int)(p2d[1] + Math.sin(da) * 100)); | ||
//*/ | ||
if(sx >= Math.min(x2, x1) && sx <= Math.max(x1, x2) && | ||
Math.min(y1, y2) <= y && Math.max(y1, y2) >= y){ | ||
double interdist = Math.sqrt(Math.pow(sx - p2d[0],2) + Math.pow(y - p2d[1],2)); | ||
double tiny = 0.0001; | ||
double futuredist = Math.sqrt(Math.pow(sx - (p2d[0] + Math.cos(ba) * tiny),2) + Math.pow(y - (p2d[1] + Math.sin(ba) * tiny),2)); | ||
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if(interdist <= bmag + r && futuredist < interdist){ | ||
//System.out.println("Carl Sagan" + i); //this is a pun because he wrote a book called Contact | ||
if(i > preset.length){ | ||
int ball = (int) Math.floor((i - preset.length)/sides); | ||
//System.out.println(balls[ball][2]); | ||
points += balls[ball][3] * bmag; | ||
} | ||
v2d[0] = Math.cos(da) * bmag; | ||
v2d[1] = Math.sin(da) * bmag; | ||
} | ||
} | ||
} | ||
g.setColor(Color.black); | ||
//System.out.println(sx + " " + qx); | ||
//System.out.println(ballslope + " " + lineslope); | ||
//double slope = Math.atan2(v2d[1], v2d[0]); | ||
//g.drawLine((int) p2d[0], (int) p2d[1], (int) (p2d[0]+10*v2d[0]), (int) (p2d[1]+10*v2d[1])); | ||
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g.fillRect(xpos - 5, (int)sd + 10, 10, 20); | ||
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g.drawString("Score: " + points + " Resets: " + lives, 10, 15); | ||
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} | ||
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private class Key extends KeyAdapter { | ||
public void keyPressed(KeyEvent e){ | ||
if(e.getKeyCode() == KeyEvent.VK_DOWN){ | ||
setlock = true; | ||
sd += 2; | ||
} | ||
if(e.getKeyCode() == KeyEvent.VK_LEFT){ | ||
ldown = true; | ||
} | ||
if(e.getKeyCode() == KeyEvent.VK_RIGHT){ | ||
rdown = true; | ||
} | ||
} | ||
public void keyReleased(KeyEvent e){ | ||
setlock = false; | ||
if(e.getKeyCode() == KeyEvent.VK_LEFT){ | ||
ldown = false; | ||
} | ||
if(e.getKeyCode() == KeyEvent.VK_RIGHT){ | ||
rdown = false; | ||
} | ||
} | ||
} | ||
} |
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import java.util.Scanner; | ||
class Studentdetails | ||
{ | ||
String name; int rollno , age; | ||
void input() | ||
{ | ||
Scanner kb= new Scanner(System.in); | ||
System.out.println("Enter the name of student:"); | ||
name=kb.nextLine(); | ||
System.out.println("Enter the roll no of student:"); | ||
rollno=kb.nextInt(); | ||
System.out.println("Enter the age of the student:"); | ||
age=kb.nextInt(); | ||
} | ||
} | ||
class Student extends Studentdetails | ||
{ | ||
void display() | ||
{ | ||
System.out.println("Name : " +name); | ||
System.out.println("Roll no: "+rollno); | ||
System.out.println("Age : " +age); | ||
} | ||
public static void main(String args[]) | ||
{ | ||
Student s=new Student(); | ||
s.input(); | ||
s.display(); | ||
} | ||
} |
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#include <iostream> | ||
using namespace std; | ||
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struct student | ||
{ | ||
char name[50]; | ||
int roll; | ||
float marks; | ||
} s[10]; | ||
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int main() | ||
{ | ||
cout << "Enter information of students: " << endl; | ||
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for(int i = 0; i < 10; ++i) | ||
{ | ||
s[i].roll = i+1; | ||
cout << "For roll number" << s[i].roll << "," << endl; | ||
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cout << "Enter name: "; | ||
cin >> s[i].name; | ||
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cout << "Enter marks: "; | ||
cin >> s[i].marks; | ||
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cout << endl; | ||
} | ||
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cout << "Displaying Information: " << endl; | ||
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for(int i = 0; i < 10; ++i) | ||
{ | ||
cout << "\nRoll number: " << i+1 << endl; | ||
cout << "Name: " << s[i].name << endl; | ||
cout << "Marks: " << s[i].marks << endl; | ||
} | ||
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return 0; | ||
} |