Import meshes with single samples as static geometry #2860
Merged
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MayaUSD defaults to importing any animated mesh as blendshape data. Unfortunately, without staticSingleSimples enabled on export, meshes may end up with single time samples on their primvars. This leads to exported files not being able to be roundtripped, and will break skinning as a result
This PR changes the logic so that a single time sample is treated as static instead.
Addresses #2756