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Preserve NodeGraph boundaries on duplicate. #2836

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merged 1 commit into from
Jan 26, 2023

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JGamache-autodesk
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The post-duplicate cleanup would delete an unconnected port knowing that it would still survive via the shader node definition.

However NodeGraphs do not have an underlying definition, so we need to preserve those unconnected ports even though they might not have a value at this point in time.

The post-duplicate cleanup would delete an unconnected port knowing that
it would still survive via the shader node definition.

However NodeGraphs do not have an underlying definition, so we need to
preserve those unconnected ports even though they might not have a value
at this point in time.
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@frohnej-adsk frohnej-adsk left a comment

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LGTM

@JGamache-autodesk
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@seando-adsk ready for merge.

@JGamache-autodesk JGamache-autodesk added the ready-for-merge Development process is finished, PR is ready for merge label Jan 26, 2023
@seando-adsk seando-adsk merged commit 7c198a7 into dev Jan 26, 2023
@seando-adsk seando-adsk deleted the gamaj/preserve_nodegraph_boundary_on_duplicate branch January 26, 2023 20:41
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4 participants