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Route visibility edits and run clang-format #2546

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Aug 22, 2022
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4 changes: 4 additions & 0 deletions lib/mayaUsd/ufe/UsdUndoVisibleCommand.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@

#include <mayaUsd/ufe/Utils.h>
#include <mayaUsd/undo/UsdUndoBlock.h>
#include <mayaUsd/utils/editRouter.h>

#include <pxr/usd/usdGeom/imageable.h>

Expand All @@ -27,6 +28,7 @@ UsdUndoVisibleCommand::UsdUndoVisibleCommand(const UsdPrim& prim, bool vis)
: Ufe::UndoableCommand()
, _prim(prim)
, _visible(vis)
, _layer(getEditRouterLayer(PXR_NS::TfToken("visibility"), prim))
{
}

Expand All @@ -52,6 +54,8 @@ void UsdUndoVisibleCommand::execute()

UsdUndoBlock undoBlock(&_undoableItem);

EditTargetGuard guard(_prim, _layer);

_visible ? primImageable.MakeVisible() : primImageable.MakeInvisible();
}

Expand Down
2 changes: 2 additions & 0 deletions lib/mayaUsd/ufe/UsdUndoVisibleCommand.h
Original file line number Diff line number Diff line change
Expand Up @@ -52,6 +52,8 @@ class MAYAUSD_CORE_PUBLIC UsdUndoVisibleCommand : public Ufe::UndoableCommand

bool _visible;

PXR_NS::SdfLayerHandle _layer;

UsdUndoableItem _undoableItem;

}; // UsdUndoVisibleCommand
Expand Down
24 changes: 23 additions & 1 deletion lib/mayaUsd/utils/editRouter.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -264,7 +264,8 @@ EditRouters defaultEditRouters()
PXR_NAMESPACE_USING_DIRECTIVE

EditRouters defaultRouters;
TfTokenVector defaultOperations = { TfToken("parent"), TfToken("duplicate") };
TfTokenVector defaultOperations
= { TfToken("parent"), TfToken("duplicate"), TfToken("visibility") };
for (const auto& o : defaultOperations) {
defaultRouters[o] = std::make_shared<CxxEditRouter>(editTargetLayer);
}
Expand All @@ -291,6 +292,27 @@ bool restoreDefaultEditRouter(const PXR_NS::TfToken& operation)
return true;
}

static void setEditTarget(const PXR_NS::UsdPrim& prim, const PXR_NS::UsdEditTarget& editTarget)
{
prim.GetStage()->SetEditTarget(editTarget);
}

EditTargetGuard::EditTargetGuard(
const PXR_NS::UsdPrim& prim,
const PXR_NS::UsdEditTarget& editTarget)
: _prim(prim)
, _prevEditTarget(_prim.GetStage()->GetEditTarget())
{
// Set editTarget as the edit target
setEditTarget(_prim, editTarget);
}

EditTargetGuard::~EditTargetGuard()
{
// Restore editTarget to the stage's previous edit target
setEditTarget(_prim, _prevEditTarget);
}

EditRouter::Ptr getEditRouter(const PXR_NS::TfToken& operation)
{
auto foundRouter = editRouters.find(operation);
Expand Down
17 changes: 17 additions & 0 deletions lib/mayaUsd/utils/editRouter.h
Original file line number Diff line number Diff line change
Expand Up @@ -64,6 +64,23 @@ class MAYAUSD_CORE_PUBLIC CxxEditRouter : public EditRouter
EditRouterCb _cb;
};

// Guard class that holds previous edit target
// Note : _prevEditTarget is a by-value copy rather than reference
// since a reference does not change the edit target upon destruction
class MAYAUSD_CORE_PUBLIC EditTargetGuard
{
public:
EditTargetGuard(const PXR_NS::UsdPrim& prim, const PXR_NS::UsdEditTarget& editTarget);

~EditTargetGuard();

private:
const PXR_NS::UsdPrim& _prim;

// The previous edit target, as a by-value copy.
const PXR_NS::UsdEditTarget _prevEditTarget;
};

using EditRouters
= PXR_NS::TfHashMap<PXR_NS::TfToken, EditRouter::Ptr, PXR_NS::TfToken::HashFunctor>;

Expand Down
1 change: 1 addition & 0 deletions test/lib/ufe/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -39,6 +39,7 @@ if(CMAKE_UFE_V2_FEATURES_AVAILABLE)
testTransform3dChainOfResponsibility.py
testTransform3dTranslate.py
testUIInfoHandler.py
testVisibilityCmd.py
testObservableScene.py
)

Expand Down
119 changes: 119 additions & 0 deletions test/lib/ufe/testVisibilityCmd.py
Original file line number Diff line number Diff line change
@@ -0,0 +1,119 @@
#!/usr/bin/env python

import fixturesUtils
from maya import cmds
from maya import standalone
import mayaUsd.ufe
import mayaUtils
import ufe
import unittest
import usdUtils

def filterUsdStr(usdSceneStr):
'''Remove empty lines and lines starting with pound character.'''
nonBlankLines = filter(None, [l.rstrip() for l in usdSceneStr.splitlines()])
finalLines = [l for l in nonBlankLines if not l.startswith('#')]
return '\n'.join(finalLines)

def getSessionLayer(context, routingData):
prim = context.get('prim')
if prim is None:
print('Prim not in context')
return

routingData['layer'] = prim.GetStage().GetSessionLayer().identifier

def createUfePathSegment(usdPath):
"""
Create an UFE path from a given usd path.
Args:
usdPath (str): The usd path to use
Returns :
PathSegment of the given usdPath
"""
return ufe.PathSegment(usdPath, mayaUsd.ufe.getUsdRunTimeId(), '/')

class VisibilityCmdTestCase(unittest.TestCase):
'''Verify the Maya Edit Router for visibility.'''
pluginsLoaded = False

@classmethod
def setUpClass(cls):
fixturesUtils.readOnlySetUpClass(__file__, loadPlugin=False)
if not cls.pluginsLoaded:
cls.pluginsLoaded = mayaUtils.isMayaUsdPluginLoaded()

@classmethod
def tearDownClass(cls):
standalone.uninitialize()

def setUp(self):
''' Called initially to set up the Maya test environment '''
# Load plugins
self.assertTrue(self.pluginsLoaded)
cmds.select(clear=True)

def testEditRouter(self):
'''Test edit router functionality.'''

cmds.file(new=True, force=True)
import mayaUsd_createStageWithNewLayer

# Create the following hierarchy:
#
# ps
# |_ A
# |_ B
#

psPathStr = mayaUsd_createStageWithNewLayer.createStageWithNewLayer()
stage = mayaUsd.lib.GetPrim(psPathStr).GetStage()
stage.DefinePrim('/A', 'Xform')
stage.DefinePrim('/B', 'Xform')

psPath = ufe.PathString.path(psPathStr)
psPathSegment = psPath.segments[0]
aPath = ufe.Path([psPathSegment, usdUtils.createUfePathSegment('/A')])
bPath = ufe.Path([psPathSegment, usdUtils.createUfePathSegment('/B')])
a = ufe.Hierarchy.createItem(aPath)
b = ufe.Hierarchy.createItem(bPath)

# Select /A
sn = ufe.GlobalSelection.get()
sn.clear()
sn.append(a)

# Hide A
cmds.hide()

# Get the session layer
prim = mayaUsd.ufe.ufePathToPrim("|stage1|stageShape1,/A")
sessionLayer = prim.GetStage().GetSessionLayer()

# Check that the session layer is empty
self.assertTrue(sessionLayer.empty)

# Register visibility
mayaUsd.lib.registerEditRouter('visibility', getSessionLayer)

# Select /B
sn = ufe.GlobalSelection.get()
sn.clear()
sn.append(b)

# Hide B
cmds.hide()

# Check that something was written to the session layer
self.assertIsNotNone(sessionLayer)
self.assertIsNotNone(sessionLayer.GetPrimAtPath('/B'))

# Check that any visibility changes were written to the session layer
self.assertIsNotNone(sessionLayer.GetAttributeAtPath('/B.visibility').default)

# Check that correct visibility changes were written to the session layer
self.assertEqual(filterUsdStr(sessionLayer.ExportToString()),
'over "B"\n{\n token visibility = "invisible"\n}')

if __name__ == '__main__':
unittest.main(verbosity=2)