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Fix issues between two versions of standard_surface #2388

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merged 1 commit into from
May 30, 2022

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JGamache-autodesk
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Using GetShaderNodeByIdentifier resolves issues where there is more than
one node sharing the same name with two different versions.

See Pixar Issue #1873 about version parsing failure in usdMtlx.

Using GetShaderNodeByIdentifier resolves issues where there is more than
one node sharing the same name with two different versions.

See Pixar Issue #1873 about version parsing failure in usdMtlx.
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Pre-flight succeeded. Logs show channel disconnected while trying to report a successful run.

@seando-adsk seando-adsk added ufe-usd Related to UFE-USD plugin in Maya-Usd ready-for-merge Development process is finished, PR is ready for merge labels May 30, 2022
@seando-adsk seando-adsk merged commit 7356012 into dev May 30, 2022
@seando-adsk seando-adsk deleted the t_gamaj/get_nodedef_by_identifier branch May 30, 2022 15:38
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4 participants