Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

MAYA-106930 Pre-evaluate all the compute inputs so that any lazy-evaluated shared #2007

Merged
merged 3 commits into from
Jan 24, 2022
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
1 change: 1 addition & 0 deletions lib/mayaUsd/render/vp2RenderDelegate/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,7 @@ target_sources(${PROJECT_NAME}
bboxGeom.cpp
debugCodes.cpp
draw_item.cpp
extComputation.cpp
instancer.cpp
material.cpp
mayaPrimCommon.cpp
Expand Down
70 changes: 70 additions & 0 deletions lib/mayaUsd/render/vp2RenderDelegate/extComputation.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,70 @@
//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Modifications copyright (C) 2019 Autodesk
//
#include "extComputation.h"

#include <pxr/base/tf/staticTokens.h>
#include <pxr/imaging/hd/sceneDelegate.h>

PXR_NAMESPACE_OPEN_SCOPE

HdVP2ExtComputation::HdVP2ExtComputation(SdfPath const& id)
: HdExtComputation(id)
{
}

HdVP2ExtComputation::~HdVP2ExtComputation() { }

void HdVP2ExtComputation::Sync(
HdSceneDelegate* sceneDelegate,
HdRenderParam* renderParam,
HdDirtyBits* dirtyBits)
{
HD_TRACE_FUNCTION();
HF_MALLOC_TAG_FUNCTION();

HdExtComputation::_Sync(sceneDelegate, renderParam, dirtyBits);

TF_DEBUG(pxr::HD_EXT_COMPUTATION_UPDATED)
.Msg(
"HdVP2ExtComputation::Sync for %s (dirty bits = 0x%x)\n",
GetId().GetText(),
*dirtyBits);

if (!(*dirtyBits & DirtySceneInput)) {
// No scene inputs to sync. All other computation dirty bits (barring
// DirtyCompInput) are sync'd in HdExtComputation::_Sync.
return;
}

// Force pre-compute of skinning transforms to work around USD concurrency issue,
// see https://github.com/PixarAnimationStudios/USD/issues/1742

// Only do the input evaluation once, the first time the compute is sync.
// Some of the inputs vary from frame to frame and preparing them here is
// serial (compute is an sprim) while preparing them from the related rprim
// sync is parallel.
if (_evaluatedInputs)
return;
for (pxr::TfToken const& inputName : GetSceneInputNames()) {
sceneDelegate->GetExtComputationInput(GetId(), inputName);
}

_evaluatedInputs = true;
}

PXR_NAMESPACE_CLOSE_SCOPE
58 changes: 58 additions & 0 deletions lib/mayaUsd/render/vp2RenderDelegate/extComputation.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,58 @@
//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Modifications copyright (C) 2019 Autodesk
//

#ifndef HD_VP2_EXTCOMPUTATION
#define HD_VP2_EXTCOMPUTATION

#include <pxr/base/tf/hashmap.h>
#include <pxr/base/tf/token.h>
#include <pxr/imaging/hd/extComputation.h>
#include <pxr/imaging/hd/vtBufferSource.h>
#include <pxr/pxr.h>

#include <mutex>

PXR_NAMESPACE_OPEN_SCOPE

/*! \brief VP2 computation
\class HdVP2ExtComputation
*/

class HdVP2ExtComputation : public HdExtComputation
{
public:
/// Construct a new ExtComputation identified by id.
HdVP2ExtComputation(SdfPath const& id);

~HdVP2ExtComputation() override;

void Sync(HdSceneDelegate* sceneDelegate, HdRenderParam* renderParam, HdDirtyBits* dirtyBits)
override;

private:
// No default construction or copying
HdVP2ExtComputation() = delete;
HdVP2ExtComputation(const HdVP2ExtComputation&) = delete;
HdVP2ExtComputation& operator=(const HdVP2ExtComputation&) = delete;

bool _evaluatedInputs { false };
};

PXR_NAMESPACE_CLOSE_SCOPE

#endif
4 changes: 2 additions & 2 deletions lib/mayaUsd/render/vp2RenderDelegate/render_delegate.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -17,6 +17,7 @@

#include "basisCurves.h"
#include "bboxGeom.h"
#include "extComputation.h"
#include "instancer.h"
#include "material.h"
#include "mesh.h"
Expand All @@ -28,7 +29,6 @@

#include <pxr/imaging/hd/bprim.h>
#include <pxr/imaging/hd/camera.h>
#include <pxr/imaging/hd/extComputation.h>
#include <pxr/imaging/hd/instancer.h>
#include <pxr/imaging/hd/resourceRegistry.h>
#include <pxr/imaging/hd/rprim.h>
Expand Down Expand Up @@ -709,7 +709,7 @@ HdSprim* HdVP2RenderDelegate::CreateSprim(const TfToken& typeId, const SdfPath&
return new HdCamera(sprimId);
}
if (typeId == HdPrimTypeTokens->extComputation) {
return new HdExtComputation(sprimId);
return new HdVP2ExtComputation(sprimId);
}
/*
if (typeId == HdPrimTypeTokens->sphereLight) {
Expand Down