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MAYA-111068 - Handle UDIM in MaterialX shaders #1582

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merged 1 commit into from
Jul 19, 2021

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Properly set the texture scale/offset attributes that adjust ST for
UDIM support.

Properly set the texture scale/offset attributes that adjust ST for
UDIM support.
@JGamache-autodesk JGamache-autodesk added ready-for-merge Development process is finished, PR is ready for merge vp2renderdelegate Related to VP2RenderDelegate labels Jul 19, 2021
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Pre-flight failed on a build machine with a full drive. Every other pre-flight succeeded. Fix is trivial enough to not require another one.

@kxl-adsk kxl-adsk merged commit a45b295 into dev Jul 19, 2021
@kxl-adsk kxl-adsk deleted the t_gamaj/MAYA-111068/handle_udims_in_vp2_materials branch July 19, 2021 16:00
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4 participants