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MAYA-109389 - As a user, I'd like to turn off file-backed Save confir… #1277
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…mations in the Layer Editor -Add new option var "mayaUsd_ConfirmExistingFileSave" to control if confirmation dialog should be display when saving layers already baked to a file
seando-adsk
requested changes
Mar 25, 2021
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A couple of minor things to change.
…mations in the Layer Editor -Fix typo -Fix condition error
seando-adsk
reviewed
Mar 26, 2021
seando-adsk
approved these changes
Mar 26, 2021
…ption # Conflicts: # lib/usd/ui/layerEditor/batchSaveLayersUIDelegate.cpp # lib/usd/ui/layerEditor/saveLayersDialog.cpp
…mations in the Layer Editor -clang format
…mations in the Layer Editor -clang format
…mations in the Layer Editor -clang format
…mations in the Layer Editor -clang format
…ption # Conflicts: # lib/usd/ui/layerEditor/batchSaveLayersUIDelegate.cpp
…mations in the Layer Editor -Rename the option "Confirm Existing File Save" to "Confirm Save of Existing Files" -Remove line separator in SaveLayerDialog box when layer file-baked are not display
…mations in the Layer Editor -clang format
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…mations in the Layer Editor
-Add new option var "mayaUsd_ConfirmExistingFileSave" to control if confirmation dialog should be display when saving layers already baked to a file
When using "Save Edits..." on a layer, the confirmation dialog will be display based on the mayaUsd_ConfirmExistingFileSave value.
When saving a stage from the Layer Editor that does not have anonymous layers, the confirmation dialog will be display based on the mayaUsd_ConfirmExistingFileSave. If the stage contain anonymous layers, the confirmation dialog box will be display but the bottom section (files to override) will be display based on the mayaUsd_ConfirmExistingFileSave value.
When saving multiple stages, if no stage contains anonymous layer, the confirmation dialog will be display based on the mayaUsd_ConfirmExistingFileSave. If at least one stage contains anonymous layer, the confirmation dialog box will be display but the bottom section (files to override) will be display based on the mayaUsd_ConfirmExistingFileSave value.