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Retired 2 Features because they got fixed with A6
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* MapToObjectivesSwitchFix
* WeaponShootForward
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AuriRex committed Sep 15, 2023
1 parent 996e06d commit cfc65ff
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Showing 2 changed files with 3 additions and 2 deletions.
4 changes: 2 additions & 2 deletions TheArchive.IL2CPP/Features/Fixes/MapToObjectivesSwitchFix.cs
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namespace TheArchive.Features.Fixes
{
[EnableFeatureByDefault]
[RundownConstraint(Utils.RundownFlags.RundownFour, Utils.RundownFlags.Latest)]
[RundownConstraint(Utils.RundownFlags.RundownFour, Utils.RundownFlags.RundownAltFive)]
public class MapToObjectivesSwitchFix : Feature
{
public override string Name => "Map Chat Abduction Fix";

public override string Group => FeatureGroups.Fixes;

public override string Description => "Prevent a switch to the Objectives Screen whenever the chat is open and the 'o' key is pressed.";
public override string Description => "Prevent a switch to the Objectives Screen whenever the chat is open and the 'o' key is pressed.\n\n(Thanks for fixing this in A6 Alex! <3)";

// Prevent a switch to the Objectives Screen whenever the chat is open
[ArchivePatch(typeof(MainMenuGuiLayer), nameof(MainMenuGuiLayer.ChangePage))]
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1 change: 1 addition & 0 deletions TheArchive.IL2CPP/Features/Fixes/WeaponShootForward.cs
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Expand Up @@ -10,6 +10,7 @@
namespace TheArchive.Features.Fixes
{
[EnableFeatureByDefault]
[RundownConstraint(RundownFlags.RundownOne, RundownFlags.RundownAltFive)]
public class WeaponShootForward : Feature
{
public override string Name => "Weapons shoot forward";
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